swark Level 1 of the Dungeon (1, 12, D:1) a +0 robe (4, -1, D:1) a quokka skeleton (4, 0, D:1) a jackal skeleton a bat skeleton (6, 3, D:1) 2 flux baubles (20, 15, D:1) a bat skeleton (30, 4, D:1) a hobgoblin corpse (skeletalised by now) (38, 27, D:1) a +0 club 4 stones a rat skeleton a kobold skeleton (43, 5, D:1) a ball python corpse (skeletalised by now) (44, 19, D:1) a +0 short sword (48, 1, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 pair of boots (2, -24, D:2) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (2, -5, D:2) a +0 club (2, 16, D:2) a +0 dagger (4, -4, D:2) an adder skeleton (5, -13, D:2) a +0 club a goblin skeleton (13, 13, D:2) a +0 whip (14, -27, D:2) a +0 club (16, 13, D:2) a ball python corpse (skeletalised by now) (17, 21, D:2) a hobgoblin corpse (skeletalised by now) (20, 18, D:2) a ball python corpse (skeletalised by now) (21, -16, D:2) a +0 dagger (22, 18, D:2) a +0 robe (23, 25, D:2) a quokka corpse (skeletalised by now) (28, -13, D:2) an adder skeleton (30, 8, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (34, 12, D:2) 2 poisoned darts (49, 19, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +2 short sword of speed (9, 13, D:3) a +0 dagger a +0 spear a +0 animal skin a +0 helmet the hobgoblin skeleton of Robin (9, 15, D:3) a +0 club (10, 12, D:3) a +0 club a +0 club a +0 sling a +0 dagger a goblin skeleton a hobgoblin skeleton a hobgoblin skeleton (12, 12, D:3) a +0 dagger (20, 7, D:3) an adder skeleton (23, -5, D:3) the +0 robe of Dodeqih {rPois Str-3 Int+3 SInv} rPois: It protects you from poison. Str-3: It affects your strength (-3). Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. It cannot be enchanted further. (23, 23, D:3) a +0 hand axe (29, -11, D:3) a rat corpse (skeletalised by now) (30, 23, D:3) a +0 robe (31, 29, D:3) 2 boomerangs (39, 0, D:3) a +0 dagger a goblin corpse (skeletalised by now) (40, -6, D:3) a rat corpse (skeletalised by now) (40, 23, D:3) a +0 robe (41, 27, D:3) a +0 whip a +0 halberd a jackal skeleton (42, 27, D:3) a +0 halberd a gnoll skeleton a jackal skeleton a jackal skeleton (43, 27, D:3) 2 stones a +0 club a kobold skeleton (47, 0, D:3) a rat skeleton (48, -7, D:3) a +0 sling a +0 club (55, 12, D:3) a +0 ring mail (60, 19, D:3) a +0 short sword 5 poisoned darts a kobold corpse (skeletalised by now) (62, 15, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Haymon's Dragon-Slaying Spoils +0 steam dragon scales (400 gold) the +4 acid dragon scales "Qawin" {rC+ rN++ rCorr Dex-2} (803 gold) rC+: It protects you from cold. rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex-2: It affects your dexterity (-2). It cannot be enchanted further. the +1 swamp dragon scales of Impressiveness {rPois rN+ Will+ Dex+3} (731 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. +0 fire dragon scales (500 gold) the +0 ice dragon scales "Hero's Friend" {Rampage *Silence rF-- rC++ Dex+4} (528 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. *Silence: It may silence you when you take damage. rF--: It makes you very vulnerable to fire. rC++: It greatly protects you from cold. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. +1 pearl dragon scales (1049 gold) +2 shadow dragon scales (770 gold) +0 storm dragon scales (650 gold) +2 golden dragon scales (920 gold) quicksilver dragon scales (500 gold) (1, 22, D:4) a +0 hand axe (10, 4, D:4) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (16, 17, D:4) an adder skeleton (21, 14, D:4) an orb of glass (21, 22, D:4) a hobgoblin skeleton (21, 32, D:4) a +0 spear (22, 22, D:4) a +0 leather armour a ball python skeleton (31, 3, D:4) a +2 falchion of protection (33, 12, D:4) a +0 scale mail (35, 26, D:4) a +0 trident (42, 25, D:4) a +0 dagger a +0 whip a +0 short sword an orc skeleton an orc skeleton an orc skeleton Level 5 of the Dungeon (0, 0, D:5) a black bear corpse (skeletalised by now) (2, -3, D:5) a +0 ring mail (5, -11, D:5) a +0 club (19, -12, D:5) a +0 hand axe (25, 21, D:5) a +0 falchion (27, 7, D:5) a +0 falchion an orc corpse (skeletalised by now) (28, 8, D:5) a +0 hand axe (29, -37, D:5) a +0 ring mail (29, 8, D:5) a +0 short sword an orc corpse (skeletalised by now) (31, -6, D:5) a +0 giant club an ogre skeleton (33, -24, D:5) an iguana corpse (skeletalised by now) (33, 5, D:5) a +0 chain mail a +0 mace (35, 6, D:5) a +0 short sword an orc corpse (skeletalised by now) (36, -13, D:5) 4 boomerangs (36, 5, D:5) a +0 scale mail (40, -24, D:5) a +0 giant club an ogre corpse (skeletalised by now) (41, 5, D:5) a +0 robe (44, 1, D:5) a +0 leather armour (52, -1, D:5) the +2 robe of Gozag's Hope {Dex+3 SInv} Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. (53, 5, D:5) a +2 hand axe of freezing Level 6 of the Dungeon (0, 0, D:6) a wyvern corpse (skeletalised by now) (0, 30, D:6) a +0 flail (1, 10, D:6) a +0 dire flail (2, 27, D:6) a +0 leather armour (4, 18, D:6) a +0 dire flail a +0 robe a +0 falchion a +0 robe (4, 26, D:6) a +0 war axe (5, -9, D:6) an iguana corpse (skeletalised by now) (5, 18, D:6) a +1 mace a +0 robe (6, 17, D:6) a +1 trident a +0 robe (6, 32, D:6) a +0 club (8, 17, D:6) a +5 long sword a +0 robe an adder skeleton (8, 32, D:6) a +0 dagger a +1 robe of positive energy an orc skeleton (16, 5, D:6) a +0 executioner's axe a +0 leather armour (16, 6, D:6) a +0 dagger a +0 robe an orc skeleton (17, 6, D:6) a +0 dagger a +0 robe a +0 short sword a +0 ring mail a +0 dagger a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (22, 3, D:6) a water moccasin skeleton (27, -3, D:6) a +0 falchion (27, 13, D:6) a +0 hand axe an orc skeleton (29, 11, D:6) a +0 dagger a +0 orcbow (34, 23, D:6) a +0 hand axe a +0 leather armour a +0 hand axe a +0 plate armour an orc corpse (skeletalised by now) (35, 22, D:6) a +0 whip (36, 21, D:6) a +0 mace a +0 ring mail (38, 20, D:6) a howler monkey corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a howler monkey corpse (skeletalised by now) (0, 2, D:7) a bullfrog corpse (skeletalised by now) (1, 0, D:7) a steam dragon corpse (skeletalised by now) (18, 11, D:7) a +0 mace a ring of flight an orc corpse (skeletalised by now) (20, -21, D:7) a ring of flight (33, 4, D:7) a parchment of Kinetic Grapnel (33, 7, D:7) a +0 leather armour (38, 23, D:7) a hound corpse (skeletalised by now) (43, -16, D:7) a +0 robe (43, -7, D:7) a +0 robe (60, -4, D:7) a +0 hand axe a +0 flail a +0 glaive a +0 plate armour Level 8 of the Dungeon (0, 0, D:8) a +0 trident (4, 1, D:8) an orb of mesmerism (16, -10, D:8) a large rock (16, -9, D:8) 4 stones (16, -8, D:8) a large rock (16, -7, D:8) 7 stones (16, -6, D:8) a large rock (17, -5, D:8) 7 stones (18, -8, D:8) 3 stones (18, -7, D:8) 3 stones (18, -6, D:8) 3 stones (19, -7, D:8) the +6 shillelagh "Devastator" {shatter} It cannot be enchanted further. (unseen) (19, -6, D:8) 6 stones (20, -6, D:8) a large rock (21, -7, D:8) 2 stones (22, -8, D:8) 8 stones (22, -5, D:8) 9 stones (31, 33, D:8) an orb of glass (38, 28, D:8) a bullfrog corpse (skeletalised by now) (38, 34, D:8) a medusa talisman (44, 29, D:8) a +0 ring mail (45, 32, D:8) a +0 halberd (45, 33, D:8) a +0 spear (47, 33, D:8) a +0 whip a gnoll corpse (skeletalised by now) Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow a centaur corpse (13, -21, D:9) a +0 hand axe (16, -8, D:9) a +0 scale mail (20, 4, D:9) a +0 leather armour (28, 5, D:9) a yak corpse (skeletalised by now) the Ecumenical Temple