swordsman Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 2, D:1) a rat skeleton (7, 1, D:1) a rat skeleton (11, -9, D:1) a hobgoblin corpse (skeletalised by now) (17, 3, D:1) a jackal corpse (skeletalised by now) (18, 4, D:1) a jackal corpse (skeletalised by now) (19, 22, D:1) a rat corpse (skeletalised by now) (23, -11, D:1) a +0 dagger (26, 24, D:1) a parchment of Tukima's Dance (27, 0, D:1) a frilled lizard corpse (skeletalised by now) (39, 6, D:1) a +0 club (41, 14, D:1) a +0 dagger (42, 6, D:1) a goblin corpse (skeletalised by now) (43, 3, D:1) a +0 leather armour Level 2 of the Dungeon (0, 8, D:2) a +0 animal skin (5, 28, D:2) a +0 sling (11, 10, D:2) a ball python skeleton (13, 7, D:2) a bat skeleton (18, 28, D:2) a ball python corpse (skeletalised by now) (20, 34, D:2) a parchment of Foxfire (24, 12, D:2) an adder corpse (skeletalised by now) (31, 28, D:2) a +0 trident (36, 28, D:2) a +0 club a kobold corpse (skeletalised by now) (41, 19, D:2) a frilled lizard corpse (skeletalised by now) Level 4 of the Dungeon (1, -3, D:4) a quokka corpse