swordsman Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (1, 5, D:1) a rat corpse (skeletalised by now) (2, 0, D:1) 6 javelins (10, 33, D:1) a +0 club a goblin corpse (skeletalised by now) (18, 34, D:1) a quokka corpse (skeletalised by now) (20, 20, D:1) a +0 animal skin (21, 18, D:1) a +0 whip (35, 42, D:1) a +0 robe (42, 34, D:1) a frilled lizard skeleton (43, 34, D:1) a +0 dagger (44, 12, D:1) a hobgoblin skeleton (44, 13, D:1) a rat skeleton (45, -8, D:1) a +0 robe (46, 24, D:1) a parchment of Apportation (48, 1, D:1) a +0 whip (54, -1, D:1) a +0 short sword a kobold corpse (skeletalised by now) (55, -1, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (7, -4, D:2) a +0 robe (7, 8, D:2) a +0 dagger (11, 1, D:2) a ribbon worm corpse (17, 34, D:2) 14 gold pieces (18, 34, D:2) a +0 dagger a goblin corpse (19, 33, D:2) a parchment of Launch Clockwork Bee (20, 28, D:2) a +0 hand axe (20, 33, D:2) a +0 club (24, 9, D:2) a +0 dagger (24, 33, D:2) a parchment of Lesser Beckoning (25, 4, D:2) a book of Conjurations (25, 11, D:2) a parchment of Fortress Blast (25, 13, D:2) a parchment of Scorch (29, -1, D:2) a +3 dagger a goblin corpse (32, 19, D:2) 6 poisoned darts