swordsman Level 1 of the Dungeon (0, 0, D:1) a +0 spear a scroll of identify (5, -18, D:1) a +0 rapier (6, -2, D:1) a hobgoblin corpse (skeletalised by now) (11, -17, D:1) a bat corpse (skeletalised by now) (12, -19, D:1) a rat corpse (skeletalised by now) (16, -21, D:1) a +0 mace (16, -12, D:1) a +2 hat (unseen) (18, -10, D:1) a +0 dagger a goblin corpse (skeletalised by now) (23, -22, D:1) a jackal skeleton (24, -22, D:1) a jackal skeleton (26, 7, D:1) a +0 leather armour (37, -15, D:1) a bat skeleton (38, -21, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (38, -2, D:1) a parchment of Summon Mana Viper (45, -15, D:1) a +0 animal skin (45, -12, D:1) a +0 dagger (45, 6, D:1) a frilled lizard corpse (skeletalised by now) (46, -7, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (0, 1, D:2) a quokka corpse (skeletalised by now) (2, 0, D:2) a parchment of Teleport Other (11, -6, D:2) a +0 dagger (11, -5, D:2) a parchment of Searing Ray (11, 33, D:2) a +0 robe (14, 30, D:2) a +0 dagger (15, 29, D:2) a parchment of Lesser Beckoning (20, -4, D:2) an adder skeleton (24, 18, D:2) a +0 leather armour (25, 22, D:2) a quokka corpse (skeletalised by now) (28, 26, D:2) a +0 leather armour (29, 12, D:2) a +0 club (30, -4, D:2) a book of Frost (31, 25, D:2) an adder skeleton (34, 20, D:2) a jackal skeleton a ball python skeleton (36, 20, D:2) a +0 robe (37, 18, D:2) a parchment of Maxwell's Portable Piledriver (40, 17, D:2) a bat skeleton (40, 18, D:2) a +0 club (44, -1, D:2) a parchment of Poisonous Vapours (44, 7, D:2) a parchment of Blink (44, 14, D:2) a quill talisman Level 3 of the Dungeon (1, -3, D:3) a +0 dagger (1, -2, D:3) a +0 club a boomerang (10, -39, D:3) a +0 dagger a kobold corpse (skeletalised by now) (10, -34, D:3) an adder corpse (skeletalised by now) (11, -35, D:3) a +0 dagger a +0 ring mail a goblin corpse (skeletalised by now) (16, 4, D:3) a +0 mace a frilled lizard skeleton (30, -40, D:3) a +0 dagger a goblin corpse (skeletalised by now) (35, -23, D:3) a +2 hand axe of electrocution a +0 scale mail the human skeleton of Terence (46, -27, D:3) the air staff "Wyssiz" {rElec Str+5 Air} [staff of air] rElec: It insulates you from electricity. Str+5: It affects your strength (+5). Air: It increases the power of your Air spells. Trog disapproves of the use of such an item. (47, -43, D:3) a parchment of Irradiate (48, 17, D:3) a +0 dagger a goblin corpse (skeletalised by now) (49, -5, D:3) a parchment of Searing Ray (56, -27, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (16, 1, D:4) a +0 dagger Level 7 of the Dungeon (2, 1, D:7) a +0 robe (4, -15, D:7) a +0 robe (10, -5, D:7) 4 poisoned darts (14, -41, D:7) a +0 mace (14, -26, D:7) a +0 long sword (20, -11, D:7) a bullfrog skeleton (21, -11, D:7) a +0 whip a +0 spear a +0 scale mail a gnoll skeleton (22, -11, D:7) a +0 halberd (23, -11, D:7) a +0 spear a gnoll corpse (skeletalised by now) (25, -21, D:7) a +0 chain mail (25, -3, D:7) a parchment of Dispel Undead (31, -36, D:7) a parchment of Gell's Gavotte (38, -44, D:7) a +0 hand axe a +0 plate armour (39, -46, D:7) a +0 war axe a +1 leather armour of fire resistance (39, -45, D:7) a +0 club a +0 whip a +0 short sword a +0 scale mail an orc skeleton (40, -11, D:7) a +0 war axe of flaming (41, -12, D:7) a +0 falchion (41, -11, D:7) a +0 short sword a +0 chain mail (42, -12, D:7) a +0 ring mail (43, 1, D:7) a +0 orcbow (43, 2, D:7) a howler monkey skeleton (44, 6, D:7) a staff of necromancy (49, -9, D:7) an iguana skeleton (51, -1, D:7) a +0 club (61, -4, D:7) a yak corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) a scroll of identify (5, 1, D:8) a bullfrog corpse (18, 3, D:8) a +0 robe