swordsman Level 1 of the Dungeon (0, 0, D:1) a rat skeleton (1, 4, D:1) a +0 mace (18, 25, D:1) a rat skeleton (18, 26, D:1) a +0 dagger a rat corpse (skeletalised by now) a goblin corpse (skeletalised by now) (19, 26, D:1) a jackal corpse (skeletalised by now) (23, 3, D:1) a bat skeleton (40, -5, D:1) a ball python skeleton (41, -5, D:1) a hobgoblin skeleton (41, 7, D:1) a +0 robe (41, 25, D:1) a +0 hand axe (42, 23, D:1) a quokka corpse (skeletalised by now) (44, -5, D:1) a quokka skeleton (46, -8, D:1) a +0 quarterstaff (49, -8, D:1) a +0 robe Level 2 of the Dungeon (6, -9, D:2) a +0 dagger 3 poisoned darts (6, -7, D:2) a +0 whip 2 poisoned darts a gnoll corpse (26, 5, D:2) a +0 leather armour (39, 0, D:2) a +0 hand axe