synecdoche Level 1 of the Dungeon (0, 0, D:1) 11 gold pieces (0, 2, D:1) a potion of degeneration (1, 1, D:1) 11 gold pieces (2, 1, D:1) a +0 leather armour (3, 0, D:1) 15 gold pieces (3, 2, D:1) a +0 ring mail (4, -4, D:1) 4 stones (6, -28, D:1) a +0 leather armour (18, -11, D:1) a +0 dagger (19, -31, D:1) a +0 ring mail (21, -38, D:1) a +0 club a goblin skeleton (24, -50, D:1) a ball python corpse (skeletalised by now) (26, -34, D:1) a +0 dagger (27, -10, D:1) a +0 dagger 4 stones (30, -24, D:1) a ball python skeleton (31, -42, D:1) a +0 short sword (43, -14, D:1) a ball python skeleton (44, -20, D:1) a frilled lizard skeleton (51, -34, D:1) a +0 scale mail (52, -20, D:1) a quokka corpse (skeletalised by now) (56, -31, D:1) a +0 robe (58, -28, D:1) a +0 club a goblin skeleton Level 2 of the Dungeon (0, 0, D:2) 3 stones (1, 2, D:2) a ball python skeleton (2, 1, D:2) a +0 dagger (7, -15, D:2) a +0 club (8, 25, D:2) a +0 dagger a kobold skeleton a jackal skeleton (9, 3, D:2) a +0 club a goblin skeleton (12, -1, D:2) 6 stones (16, -1, D:2) an adder skeleton (19, 33, D:2) a +0 flail (39, 21, D:2) the felid corpse of Natasha (skeletalised by now) (45, 6, D:2) a +0 club a kobold skeleton (46, 13, D:2) a +0 club a goblin skeleton (48, 10, D:2) a bat skeleton Level 3 of the Dungeon [Shop] Hil Cemugg's Weapon Shop 3 atropa-tipped darts (32 gold) a +0 dagger (24 gold) a +0 falchion (36 gold) a +0 war axe (42 gold) a +0 dagger (24 gold) the +2 longbow of the Mouth {heavy, rElec rC+ Will+ Str+3} (655 gold) Str+3: It affects your strength (+3). rC+: It protects you from cold. rElec: It insulates you from electricity. Will+: It increases your willpower. the +2 orcbow "Ropnueg" {heavy, rF++ rN+ Int+2} (590 gold) Int+2: It affects your intelligence (+2). rF++: It greatly protects you from fire. rN+: It protects you from negative energy. (0, 0, D:3) a hobgoblin skeleton (3, 13, D:3) a +0 falchion (16, 1, D:3) a +0 club a goblin corpse (skeletalised by now) (22, 17, D:3) a scroll of enchant weapon (22, 19, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (22, 21, D:3) a scroll of poison (24, -26, D:3) a +0 ring mail (24, 18, D:3) 2 potions of might (24, 20, D:3) a potion of curing (40, 21, D:3) a +2 sling of draining (43, 5, D:3) a +0 spear a gnoll skeleton (43, 6, D:3) a +0 spear (43, 7, D:3) a +0 halberd (43, 25, D:3) a +0 club (47, 5, D:3) a ball python skeleton (47, 14, D:3) a +0 ring mail (48, 5, D:3) a hobgoblin skeleton (48, 13, D:3) a +0 club an orc skeleton (49, 13, D:3) a +0 club an orc skeleton (56, 20, D:3) a +0 whip a kobold corpse (skeletalised by now) (59, 4, D:3) a +0 dagger (59, 7, D:3) a human corpse (skeletalised by now) (60, -30, D:3) 9 stones Level 4 of the Dungeon [Shop] Meokelum's Antique Armour Shoppe a +3 plate armour of fire resistance (1125 gold) a +0 leather armour (50 gold) a +0 troll leather armour (375 gold) a +0 ring mail (100 gold) a +0 leather armour (50 gold) a +0 scale mail (100 gold) a +0 ring mail (100 gold) the +2 robe of Pathos {rPois rF++ rN+ Dex+2} (1195 gold) Dex+2: It affects your dexterity (+2). rF++: It greatly protects you from fire. rPois: It protects you from poison. rN+: It protects you from negative energy. (0, 0, D:4) 4 stones (9, 3, D:4) an adder skeleton (9, 23, D:4) a +0 robe a +0 scythe (11, -3, D:4) a +0 whip (12, 20, D:4) a +0 club (13, 23, D:4) a +0 dagger (21, 22, D:4) 20 gold pieces (23, 24, D:4) an orb of guile (34, 23, D:4) a +0 leather armour (43, 3, D:4) a +0 broad axe (49, 1, D:4) a ball python skeleton (49, 23, D:4) +0 ice dragon scales (50, 20, D:4) an adder skeleton (50, 34, D:4) a hound corpse (skeletalised by now) (61, 31, D:4) a serpent talisman Level 5 of the Dungeon (5, -4, D:5) a +0 scale mail (6, 42, D:5) a +0 leather armour (7, 38, D:5) a beast talisman (19, 13, D:5) a +0 ring mail a +0 flail (21, 8, D:5) a +0 hand axe (21, 9, D:5) a +0 ring mail a +0 war axe a +0 scale mail a +0 hand axe (21, 10, D:5) a +0 leather armour a +0 flail (45, 23, D:5) a +0 flail (54, 26, D:5) an adder corpse (skeletalised by now) (57, 29, D:5) a +0 robe (64, -2, D:5) a scroll of torment (65, 10, D:5) a +0 dagger (65, 11, D:5) a +0 dagger a +0 robe a +0 short sword a +0 leather armour (65, 17, D:5) a +0 dagger (66, 4, D:5) a +0 spear a +0 giant spiked club a gnoll skeleton (66, 5, D:5) a +0 flail (67, 4, D:5) a +0 club (67, 30, D:5) a hound corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) 3 stones (15, -36, D:6) a bullfrog skeleton (31, -2, D:6) a +0 spear a +0 club a +0 club a +0 whip a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (40, 0, D:6) a +0 sling (49, -36, D:6) a +0 short sword a +0 scale mail an orc skeleton (49, -35, D:6) a +0 whip a +0 leather armour an orc skeleton (50, -38, D:6) a +0 short sword a +0 dagger a +0 robe a +0 club an orc skeleton (54, -36, D:6) a +0 dagger a +2 robe of cold resistance an orc skeleton an orc skeleton (58, -42, D:6) a +0 club a +0 chain mail (60, -35, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a water moccasin corpse (9, -6, D:7) an iguana corpse (13, -7, D:7) a +0 sling the Ecumenical Temple