synecdoche Level 1 of the Dungeon (0, 0, D:1) a hobgoblin skeleton (3, -17, D:1) a hobgoblin skeleton (5, 5, D:1) a +0 club a goblin skeleton (7, 7, D:1) a kobold skeleton (8, -10, D:1) 3 stones a goblin corpse (skeletalised by now) (10, -31, D:1) a +0 club (10, -12, D:1) 8 stones (10, -8, D:1) a +0 dagger (11, -34, D:1) a +0 quarterstaff (13, -32, D:1) a +0 dagger (14, -34, D:1) an adder corpse (skeletalised by now) (16, -20, D:1) a +0 dagger a goblin skeleton a hobgoblin skeleton (17, -20, D:1) a hobgoblin skeleton (17, -4, D:1) a +0 leather armour (18, -22, D:1) a +0 club a rat skeleton (18, -5, D:1) 3 stones (18, -4, D:1) 5 stones a hobgoblin skeleton (23, -16, D:1) a +0 mace (23, -8, D:1) a +0 plate armour (32, -25, D:1) a +0 mace (41, 0, D:1) 2 scrolls of torment Level 2 of the Dungeon (0, 0, D:2) a +0 mace (2, -28, D:2) a bat corpse (skeletalised by now) (14, 27, D:2) a +0 hand axe (16, 21, D:2) a +0 hand axe (17, -20, D:2) a +0 dagger a stone (19, 24, D:2) the +7 hand axe "Ziqui" {flame, Dex+3} Dex+3: It affects your dexterity (+3). (unseen) (23, 8, D:2) an adder corpse (skeletalised by now) (32, -13, D:2) a frilled lizard corpse (skeletalised by now) (33, 22, D:2) a +0 flail (38, -2, D:2) a +0 robe (39, -23, D:2) a +0 sling (39, 7, D:2) a jackal corpse (43, -15, D:2) a +0 club a goblin corpse (skeletalised by now)