synecdoche Level 1 of the Dungeon (0, 0, D:1) a staff of earth (10, -1, D:1) a frilled lizard corpse (skeletalised by now) (11, 11, D:1) a +0 scale mail (13, 3, D:1) a scarf of harm (14, -7, D:1) a +0 short sword a +0 whip 2 stones a kobold corpse (skeletalised by now) (17, 15, D:1) a +0 whip 4 stones (19, 20, D:1) a hobgoblin skeleton a jackal skeleton a hobgoblin skeleton a rat skeleton a jackal skeleton a jackal skeleton (21, -2, D:1) a +0 dagger (32, 7, D:1) a bat skeleton (32, 8, D:1) a ball python skeleton (40, 11, D:1) 6 stones (41, -6, D:1) a +0 dagger (41, 5, D:1) a +0 dagger a +0 dagger a frilled lizard skeleton a goblin skeleton a kobold skeleton a rat skeleton a quokka skeleton (42, -3, D:1) 3 stones a +0 club a kobold skeleton (43, -1, D:1) 4 stones a +0 dagger a bat skeleton (44, 21, D:1) 3 atropa-tipped darts (45, 24, D:1) a +0 dagger (48, -3, D:1) an orb of guile (54, 15, D:1) a +0 club 4 stones Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (0, 7, D:2) a +0 mace (17, -7, D:2) an adder corpse (18, -6, D:2) a +0 club a goblin corpse (19, -5, D:2) a +0 pair of boots (20, -8, D:2) a +0 leather armour (23, -4, D:2) 6 gold pieces a scroll of teleportation (30, -2, D:2) a +0 club (33, 2, D:2) a giant cockroach corpse (37, 1, D:2) a frilled lizard corpse (38, 1, D:2) a +0 whip (38, 3, D:2) a +0 robe