synecdoche Level 1 of the Dungeon (0, 0, D:1) 6 stones (1, 12, D:1) a rat corpse (skeletalised by now) (12, 19, D:1) a +0 club a goblin corpse (skeletalised by now) (16, 27, D:1) a +0 whip (19, 13, D:1) a quokka skeleton (25, 20, D:1) a staff of air (25, 36, D:1) a frilled lizard skeleton (26, -4, D:1) a +0 club (29, 33, D:1) 8 stones (32, 22, D:1) a +0 club (34, 5, D:1) a +0 dagger a goblin corpse (skeletalised by now) (35, 34, D:1) a +0 spear (39, 44, D:1) a quokka corpse (skeletalised by now) a ball python corpse (skeletalised by now) (41, 0, D:1) a +0 club (41, 43, D:1) 3 stones (41, 44, D:1) a +0 mace (45, 42, D:1) a +0 club a frilled lizard corpse (skeletalised by now) a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a potion of curing (1, 0, D:2) 14 gold pieces a +0 flail 11 stones a gnoll corpse (1, 1, D:2) a +0 club a +0 leather armour a gnoll corpse (2, 1, D:2) a hobgoblin corpse a bat corpse (3, 1, D:2) a bat corpse (5, 5, D:2) a +0 club (22, -1, D:2) a +0 leather armour