synecdoche Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 16, D:1) a +0 robe (4, 11, D:1) a +0 dagger a rat corpse (skeletalised by now) (5, -4, D:1) a frilled lizard corpse (skeletalised by now) (9, -1, D:1) 7 stones (10, 31, D:1) a quokka corpse (11, 9, D:1) a +0 club (14, 28, D:1) a ball python skeleton (14, 35, D:1) a ball python skeleton (14, 36, D:1) a hobgoblin skeleton (15, 4, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (16, 22, D:1) a rat skeleton (17, -3, D:1) a +0 club (18, 38, D:1) a +0 mace (19, -5, D:1) 3 stones (24, 36, D:1) a +0 spear (25, 6, D:1) a +1 whip of pain (28, 29, D:1) a +0 dagger a kobold skeleton (29, 42, D:1) a +0 dagger a goblin skeleton (30, -6, D:1) a rat corpse (skeletalised by now) (32, 33, D:1) a +0 dagger a kobold skeleton a ball python skeleton (35, 10, D:1) a +0 leather armour (41, 7, D:1) 5 stones (44, 1, D:1) a +0 club a goblin corpse (skeletalised by now) (44, 31, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 3 stones (5, -1, D:2) a blade talisman (10, 5, D:2) a frilled lizard corpse (12, -7, D:2) a scroll of identify