synecdoche Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 2 stones (6, 16, D:1) a jackal skeleton (7, 20, D:1) a jackal corpse (skeletalised by now) (8, 13, D:1) 6 stones (12, -1, D:1) 6 stones (18, 4, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (20, -5, D:1) 6 stones (25, -6, D:1) 4 stones (27, 27, D:1) a +0 ring mail (28, 20, D:1) a +0 dagger (29, 26, D:1) a +0 dagger a goblin corpse (skeletalised by now) (35, -2, D:1) a +0 dagger a goblin corpse (skeletalised by now) (40, 23, D:1) a rat corpse (skeletalised by now) (42, 10, D:1) a quokka corpse (skeletalised by now) (42, 18, D:1) a +0 club (44, 2, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (46, 23, D:1) a staff of fire (49, -11, D:1) a +0 pair of gloves Level 2 of the Dungeon (0, 0, D:2) a ball python skeleton (2, -5, D:2) a +0 dagger (5, 9, D:2) a +0 club (5, 24, D:2) a +0 club (6, 6, D:2) 5 stones (6, 8, D:2) a blade talisman (7, 4, D:2) a +0 whip (12, 7, D:2) a +0 club a goblin skeleton (13, -5, D:2) a +0 sling (17, 7, D:2) 2 boomerangs (21, 7, D:2) 4 stones (30, 9, D:2) a +0 dagger a goblin corpse (skeletalised by now) (32, 14, D:2) a +0 hand axe (33, -2, D:2) a +0 club a kobold corpse (skeletalised by now) (38, 17, D:2) a +0 sling (39, 4, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a bat corpse (skeletalised by now) (2, -4, D:3) a +0 club (3, 0, D:3) a hobgoblin corpse (skeletalised by now) (3, 1, D:3) a rat corpse (skeletalised by now) (4, 10, D:3) a +0 club (6, 4, D:3) a +0 club a goblin corpse (skeletalised by now) (6, 18, D:3) a wand of iceblast (6) (11, -1, D:3) a +0 mace (12, -8, D:3) a +0 pair of gloves (29, -5, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a jackal skeleton (2, -2, D:4) a jackal skeleton (2, 0, D:4) a +0 dagger a stone (5, -31, D:4) a +0 club (7, 15, D:4) a +0 dagger a +0 robe a +0 flail (9, 3, D:4) a +0 cloak (9, 15, D:4) a +0 club a +0 scale mail an orc skeleton (10, -28, D:4) a +0 whip (12, 14, D:4) a +0 club a +0 flail a +0 leather armour an orc skeleton (15, -28, D:4) a hobgoblin skeleton (16, 12, D:4) a +0 club a +0 scale mail an orc corpse (skeletalised by now) (18, 0, D:4) a +0 hand axe a +0 whip (19, -7, D:4) a hobgoblin skeleton (20, -19, D:4) a staff of air (21, 0, D:4) a +0 club a +0 leather armour (27, 13, D:4) a +0 club a goblin corpse (skeletalised by now) (32, -1, D:4) a ball python skeleton (33, -12, D:4) a hound corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (0, 11, D:5) an adder skeleton (10, -4, D:5) a hound corpse (skeletalised by now) (19, 10, D:5) a +0 war axe a +0 ring mail an orc skeleton (19, 11, D:5) a +2 hand axe of venom an orc skeleton (20, 11, D:5) a +0 short sword (33, -3, D:5) a +0 giant club an ogre skeleton (40, 21, D:5) a +0 ring mail (50, -20, D:5) a staff of air (50, -11, D:5) a +0 pair of gloves (50, 20, D:5) a +0 club (55, -14, D:5) a serpent talisman (57, -10, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) 4 potions of degeneration (15, -18, D:6) 3 stones (19, 25, D:6) a +1 orcbow of draining a centaur corpse (skeletalised by now) (32, -15, D:6) a +0 dagger a +0 robe an orc skeleton (33, -18, D:6) 6 stones (39, -18, D:6) a +0 ring mail (39, -11, D:6) a +0 robe a +0 dagger (41, -16, D:6) a +0 robe (42, -11, D:6) a +0 dagger a +2 leather armour of willpower an orc skeleton (43, -27, D:6) a +0 club a +0 leather armour (44, 28, D:6) a +0 long sword (51, 19, D:6) 8 stones (52, 19, D:6) a hound skeleton (52, 31, D:6) a +0 robe (54, -23, D:6) 7 stones (59, 29, D:6) a +0 short sword 6 poisoned darts a +0 dagger a curare-tipped dart a +0 dagger 3 stones a +0 club a kobold corpse (skeletalised by now) (60, 29, D:6) a +0 short sword a kobold corpse (skeletalised by now) (63, 27, D:6) a +0 short sword a +0 club 5 stones a kobold corpse (skeletalised by now) Level 7 of the Dungeon [Shop] Fier's Clear Minds Boutique the +11 mace "Voebuesm" {freeze, Dex+6 Stlth+ Clar} (1258 gold) Dex+6: It affects your dexterity (+6). Clar: It protects you from confusion, rage, mesmerisation and fear. Stlth+: It makes you more stealthy. the +0 robe "Bejas" {Int+2 Clar} (336 gold) Int+2: It affects your intelligence (+2). Clar: It protects you from confusion, rage, mesmerisation and fear. the ring of Hec Ytuq {+Blink rElec rPois rF- Str+4 Clar} (733 gold) [ring of poison resistance] Str+4: It affects your strength (+4). rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. rPois: It protects you from poison. +Blink: It lets you blink. Clar: It protects you from confusion, rage, mesmerisation and fear. the staff "Bufuofim" {rF+ Int+7 Clar Fire} (789 gold) [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+7: It affects your intelligence (+7). rF+: It protects you from fire. Clar: It protects you from confusion, rage, mesmerisation and fear. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a two-handed weapon. the death talisman of Defiance {rElec rCorr Clar} (3243 gold) [talisman of death] rElec: It insulates you from electricity. Clar: It protects you from confusion, rage, mesmerisation and fear. rCorr: It protects you from acid and corrosion. (0, 0, D:7) a +0 plate armour (6, -15, D:7) 5 stones (10, 9, D:7) a +0 orcbow (11, 21, D:7) a +0 rapier (12, 16, D:7) a +0 leather armour (22, -15, D:7) a +0 robe (23, 21, D:7) a +0 orcbow a centaur corpse (skeletalised by now) (24, 11, D:7) a +0 club (25, 17, D:7) 7 stones (28, 32, D:7) a +0 falchion a +0 mace a +0 mace an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (42, -9, D:7) 8 stones Level 8 of the Dungeon (0, 0, D:8) a +0 flail 3 boomerangs an orc corpse (skeletalised by now) (0, 1, D:8) a +0 short sword 2 boomerangs a +0 leather armour a +0 hand axe (0, 2, D:8) a +0 trident an orc corpse (skeletalised by now) the Ecumenical Temple