Dungeon Crawl Stone Soup version 0.32-a0-1454-g088a3bca6d (webtiles) character file. Game seed: 3923690120364912538 30 synecdoche the Conjurer (level 2, -2/20 HPs) Began as a Demigod Conjurer on June 14, 2024. Slain by a ribbon worm (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:37 (1306 turns). synecdoche the Conjurer(Demigod Conjurer) Turns: 1306, Time: 00:01:37 Health: -2/20 AC: 2 Str: 8 XL: 2 Next: 84% Magic: 1/7 EV: 11 Int: 20 God: Gold: 25 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . c - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) j - a +0 pair of gloves of strength Scrolls e - a scroll of brand weapon {unknown} f - a scroll of identify {unknown} g - a scroll of amnesia {unknown} h - a scroll of fear {unknown} k - a scroll of enchant armour {unknown} Potions b - a potion of magic d - a potion of berserk rage {unknown} i - a potion of heal wounds {unknown} Skills: + Level 2.1 Dodging + Level 2.2 Stealth + Level 2.1 Spellcasting * Level 4.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Sigil of Binding Hex 2% N/A 43% 3 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Anguish Hex/Necr 1% N/A 83% 4 Cause Fear Hex 1% N/A 83% 4 Enfeeble Hex 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:1 1 runed translucent door Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (moderately wounded, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm closely misses you. Unknown command. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (heavily wounded, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is severely wounded. The ribbon worm barely misses you. Unknown command. You don't have enough magic to cast this spell. Unknown command. Unknown command. You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm closely misses you. You barely miss the ribbon worm. The ribbon worm is severely wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The web tears apart. You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The web tears apart. The ribbon worm closely misses you. You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You hit the ribbon worm. The ribbon worm is almost dead. The ribbon worm bites you. You die... .......##......##.# .......##......##.# ..#######..#'#.##.# ..# #..#.#.##.# ..+ ....#.#....# ..# ###.##.#.######. ..... ................ ...... ....#.#.#####.### ........##.#.#ww@....... .............#.###.#.### ###### #......# # #......# #.....># #......# #......# ........# .......... You could see 2 ribbon worms. Vanquished Creatures A dart slug (D:1) 4 endoplasms (D:1) 5 goblins (D:1) 2 hobgoblins (D:1) 3 ball pythons 3 bats (D:1) A frilled lizard (D:1) 3 kobolds (D:1) 3 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | synecdoche the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 1 | D:1 | Found a runed translucent door. 390 | D:1 | Reached XP level 2. HP: 18/20 MP: 2/7 820 | D:1 | Reached skill level 4 in Conjurations 1306 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_caged_fury, layout_loops_ring D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.2 Dodging | 2 | 2.1 Spellcasting | 2 | 2.1 Conjurations | 4 | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 14 Dagger || 7 Cast: Magic Dart || 54 Stab: Sleeping || 1 Armour: Robe || 18 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1305 | 1283 | 22 | 242 | 887 | 2 | 652.5 | Dungeon | 1305 | 1283 | 22 | 242 | 887 | 2 | 652.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1211 daAuts D:2: 93 daAuts