Dungeon Crawl Stone Soup version 0.32-a0-1454-g088a3bca6d (webtiles) character file. Game seed: 11989396542400731075 30 synecdoche the Conjurer (level 2, -2/20 HPs) Began as a Demigod Conjurer on June 14, 2024. Slain by Terence ... wielding a +0 trident (10 damage) ... on level 2 of the Dungeon. The game lasted 00:01:18 (1566 turns). synecdoche the Conjurer(Demigod Conjurer) Turns: 1566, Time: 00:01:18 Health: -2/20 AC: 2 Str: 12 XL: 2 Next: 87% Magic: 5/7 EV: 11 Int: 20 God: Gold: 101 SH: 0 Dex: 18 Spells: 4/5 levels left rFire . . . j - +0 sling "Goganawk" {flame, rElec rN+ Str+4} rCold . . . (no shield) rNeg + . . a - +0 robe rPois . (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ i - +6 ring of dexterity HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 101 gold pieces. Inventory: Hand Weapons j - the +0 sling "Goganawk" (weapon) {flame, rElec rN+ Str+4} (You found it on level 2 of the Dungeon) Str+4: It affects your strength (+4). rElec: It insulates you from electricity. rN+: It protects you from negative energy. Armour a - a +0 robe (worn) Jewellery i - a +6 ring of dexterity (left hand) Scrolls c - 2 scrolls of identify {unknown} e - a scroll of enchant weapon {unknown} g - a scroll of teleportation {unknown} Potions b - 2 potions of magic d - a potion of heal wounds {unknown} f - a potion of curing {unknown} h - 2 potions of haste {unknown} Skills: + Level 0.0 Ranged Weapons + Level 2.0 Dodging * Level 2.4 Stealth + Level 2.0 Spellcasting * Level 4.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Call Canine Familiar Summ 2% N/A 43% 3 Sigil of Binding Hex 2% N/A 43% 3 Volatile Blastmotes Fire/Tloc 4% 2d10 43% 3 Fulminant Prism Conj/Alch 5% 3d6 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dimensional Bullseye Hex/Tloc 1% N/A 83% 4 Vhi's Electric Charge Tloc/Air 4% N/A 83% 4 Gell's Gavotte Tloc 1% 2d(11-17) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Terence the Incautious comes into view. He is wielding a +0 trident and wearing a +2 ring mail of poison resistance. Fire: j) +0 sling "Goganawk" {flame, rElec rN+ Str+4} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 trident and wearing a +2 ring mail of poison resistance (asleep, 98% to hit) You shoot a sling bullet. The sling bullet hits Terence. The sling bullet burns Terence. Terence shouts! Terence is moderately wounded. Terence hits you from afar with a +0 trident. Fire: j) +0 sling "Goganawk" {flame, rElec rN+ Str+4} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 trident and wearing a +2 ring mail of poison resistance (moderately wounded, 61% to hit) You shoot a sling bullet. The sling bullet closely misses Terence. Terence hits you from afar with a +0 trident. Unknown command. Fire: j) +0 sling "Goganawk" {flame, rElec rN+ Str+4} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 trident and wearing a +2 ring mail of poison resistance (moderately wounded, 61% to hit) You shoot a sling bullet. The sling bullet hits Terence. The sling bullet burns Terence. Terence is heavily wounded. Terence hits you from afar with a +0 trident. Terence closely misses you. Unknown command. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 trident and wearing a +2 ring mail of poison resistance (heavily wounded, 100% to hit) The magic dart hits Terence. Terence is heavily wounded. Terence barely misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 trident and wearing a +2 ring mail of poison resistance (heavily wounded, 100% to hit) The magic dart hits Terence. Terence is severely wounded. Terence hits you from afar with a +0 trident! Ouch! That really hurt! You die... Terence says, "Rest in peace." .....# ##.### #.# #.# #.# #.# ... #.# #.## #.# ...# #.# #..###.## #.# #.######..@..... #.# #.#.....@# #.#### #.#......# #.#.. #.#......# #.#.####.######.# #.#.#.##.######.# #.....##.#......# #.#...##.#.###### ##.#.#....#.# ##...#[####.# You could see Terence. Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) A bat (D:1) 2 endoplasms A giant cockroach (D:1) 3 goblins 2 kobolds (D:1) 2 ball pythons (D:2) 2 frilled lizards A rat (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | synecdoche the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 359 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/7 1321 | D:2 | Identified the +0 sling "Goganawk" {flame, rElec rN+ Str+4} 1413 | D:2 | Reached skill level 4 in Conjurations 1561 | D:2 | Noticed Terence 1566 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_a, layout_rooms D:2: layout_basic, serial_curves, eino_curves_04, eino_curves_01, uniq_terence, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.4 Spellcasting | 2 | 2.0 Dodging | 2 | 2.0 Conjurations | 4 | 4.0 Action || total ---------------------------++------- Fire: Sling || 3 Cast: Magic Dart || 33 Armour: Robe || 4 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1565 | 1509 | 56 | 272 | 1153 | 2 | 782.5 | Dungeon | 1565 | 1509 | 56 | 272 | 1153 | 2 | 782.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 793 daAuts D:2: 772 daAuts