Dungeon Crawl Stone Soup version 0.32-a0-1454-g088a3bca6d (webtiles) character file. Game seed: 7895973548651595584 96 synecdoche the Conjurer (level 4, -1/33 HPs) Began as a Draconian Conjurer on June 15, 2024. Succumbed to a scorpion's poison ... on level 3 of the Dungeon. The game lasted 00:03:59 (2415 turns). synecdoche the Conjurer(Draconian Conjurer) Turns: 2415, Time: 00:03:59 Health: -1/33 AC: 5 Str: 9 XL: 4 Next: 41% Magic: 1/8 EV: 11 Int: 20 God: Gold: 107 SH: 0 Dex: 10 Spells: 5/8 levels left rFire . . . b - +0 club rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: lethally poisoned (-1 -> -17) A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 107 gold pieces. Inventory: Hand Weapons b - a +0 club (weapon) c - a +0 dagger Scrolls d - 2 scrolls of revelation {unknown} Potions a - a potion of magic Skills: + Level 2.4 Dodging + Level 2.5 Stealth + Level 2.6 Spellcasting * Level 4.8 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 14% 1 Ensorcelled Hibernation Hex/Ice 4% N/A 22% 2 Confusing Touch Hex 2% N/A 41% 3 Passwall Erth 2% N/A 41% 3 Swiftness Air 2% N/A 41% 3 Vampiric Draining Necr 2% 2d6 41% 3 Fulminant Prism Conj/Alch 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The searing ray misses the scorpion. (Press . to maintain the ray.) Unknown command. The searing ray hits the scorpion. The scorpion is heavily wounded. The scorpion stings you but does no damage. The searing ray hits the scorpion. The scorpion is severely wounded. The scorpion stings you. You are poisoned. The scorpion poisons you! Without enough magic to sustain it, your searing ray dissipates. You feel sick. The scorpion stings you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You closely miss the scorpion. The scorpion is severely wounded. You feel sick. The scorpion stings you. You are more poisoned. The scorpion poisons you! The scorpion stings you. You barely miss the scorpion. The scorpion is severely wounded. You feel very sick. The scorpion stings you but does no damage. You barely miss the scorpion. You tail-slap the scorpion, but do no damage. The scorpion is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The scorpion poisons you! Okay, then. You closely miss the scorpion. The scorpion is severely wounded. You die... ............'...'.....).. ....####....#####......(. ).#.# ###### #........ #.#.# #........ #...### ######........ #.....# #..........### '.....+ ###..........# #.....# .............# #.....# ###....@.....# #.....# #......s###### #.....# #........ #.....# #........# ####### #........# #........# #........# #........# You could see a scorpion. Vanquished Creatures Natasha (D:2) 2 adders (D:2) A ribbon worm (D:2) A dart slug (D:1) 7 ball pythons 4 endoplasms 3 giant cockroaches 6 goblins 8 hobgoblins 2 quokkas 3 bats 4 kobolds (D:1) 2 rats (D:1) 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | synecdoche the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 263 | D:1 | Reached XP level 2. HP: 12/20 MP: 1/5 938 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/6 1521 | D:1 | Found a faded altar of an unknown god. 1740 | D:2 | Learned a level 2 spell: Searing Ray 1825 | D:2 | Noticed Natasha 1829 | D:2 | Killed Natasha 1830 | D:2 | Reached XP level 4. HP: 27/33 MP: 2/7 2403 | D:3 | Noticed a scorpion 2415 | D:3 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_basic, nicolae_ecumenical_lake_church D:2: minmay_razor_zed, layout_loops_cross, uniq_natasha D:3: layout_basic, mainiacjoe_overflow_chevrons Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.5 Dodging | 2 | 2.4 Spellcasting | | 2.6 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Club | 9 | 4 || 13 Unarmed | 9 | || 9 Tailslap | 3 | 1 || 4 Cast: Magic Dart | 67 | 27 || 94 Searing Ray | | 1 || 1 Armour: Skin | 22 | 8 || 30 Dodge: Dodged | 16 | 1 || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2423 | 2358 | 65 | 433 | 1688 | 3 | 807.7 | Dungeon | 2423 | 2358 | 65 | 433 | 1688 | 3 | 807.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1616 daAuts D:2: 633 daAuts D:3: 172 daAuts