synecdoche Level 1 of the Dungeon (5, -13, D:1) 7 stones (7, -8, D:1) a +0 club (8, -13, D:1) a bat corpse (skeletalised by now) (13, -1, D:1) a hobgoblin skeleton (21, -9, D:1) a +0 ring mail (33, -4, D:1) a +0 ring mail (34, -9, D:1) a +0 leather armour (44, -20, D:1) a +6 ring of strength (51, 10, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Marinuuc's Antique Weapon Emporium a +0 club (30 gold) a +0 mace (90 gold) a +5 quarterstaff of speed (1170 gold) a +0 dagger of venom (132 gold) a +0 mace (90 gold) the +9 great sword "Zouw" {antimagic, rC+ SInv} (2481 gold) rC+: It protects you from cold. SInv: It lets you see invisible. a +0 hand axe (90 gold) a +1 heavy hand axe (372 gold) (0, 0, D:2) a +0 ring mail (8, 0, D:2) a +0 leather armour (22, -5, D:2) a +0 ring mail (25, -3, D:2) an adder skeleton (28, 19, D:2) a +0 dagger a goblin corpse (skeletalised by now) (29, 22, D:2) a jackal corpse (skeletalised by now) (31, 20, D:2) a +0 club 6 boomerangs a hobgoblin corpse (skeletalised by now) (33, -7, D:2) a +0 hammer (34, 27, D:2) a +0 dagger (35, 4, D:2) a +0 dagger (40, 24, D:2) a +0 dagger (48, -3, D:2) a rat skeleton (49, 15, D:2) a +0 dagger 5 stones (54, 17, D:2) a kobold corpse (skeletalised by now) (60, 13, D:2) a +0 short sword (64, 20, D:2) a bat corpse (skeletalised by now)