Dungeon Crawl Stone Soup version 0.33-a0-616-gbfdca0e29a (webtiles) character file. Game seed: 10096719262841085306 88 synecdoche the Conjurer (level 4, 0/25 HPs) Began as a Tengu Conjurer on Dec 30, 2024. Slain by an adder (1 damage) ... on level 3 of the Dungeon. The game lasted 00:02:28 (1972 turns). synecdoche the Conjurer (Tengu Conjurer) Turns: 1972, Time: 00:02:28 Health: 0/25 AC: 3 Str: 6 (8) XL: 4 Next: 54% Magic: 2/8 EV: 12 Int: 15 (18) God: Gold: 48 SH: 0 Dex: 13 (14) Spells: 5/8 levels left rFire . . . j - +1 dagger (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . d - +0 cloak rCorr . (no gloves) SInv . (boots unavailable) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: acrobat @: enlightened, flying A: beak, talons 3, acrobatic a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons j - a +1 dagger of venom (weapon) Armour a - a +0 robe (worn) d - a +0 cloak (worn) Scrolls c - a scroll of revelation {unknown} e - a scroll of enchant armour {unknown} f - 2 scrolls of identify {unknown} h - a scroll of brand weapon {unknown} Potions b - a potion of magic i - a potion of degeneration k - a potion of resistance {unknown} Skills: + Level 1.2 Fighting * Level 3.4 Dodging - Level 2.0 Stealth + Level 2.5 Spellcasting * Level 6.2 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 1% 1 b - Searing Ray Conj 40% 2d5 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d6 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History You stop ascending the stairs. The ball python constricts you. The adder bites you. An orc comes into view. It is wielding a +0 whip. Unknown command. The ball python's grasp on you weakens, but your attempt to escape fails. The orc hits you but does no damage. The adder bites you. You are poisoned. The adder poisons you! The ball python bites you. The ball python constricts you. You escape the ball python's grasp. You feel sick. The orc hits you with a +0 hand axe. The adder bites you but does no damage. You feel sick. The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You feel sick. The adder misses you. You feel sick. You are no longer poisoned. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (lightly wounded, 66% to hit) The searing ray hits the adder! The adder is severely wounded. The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) The adder bites you. * * * LOW HITPOINT WARNING * * * Unknown command. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. You stop channelling your searing ray. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * It was a potion of enlightenment. You feel very buoyant. You fly up into the air. The adder bites you. You die... . ... ....############### .......@SS)<....... ..#...####.....#### #............# #......#.....# ######.......# #.#......# #.........# ##......#... #......#### You could see an adder and a ball python. Vanquished Creatures Natasha (D:2) 2 adders (D:2) 5 dart slugs An orc (D:3) 2 ball pythons An endoplasm (D:2) 4 goblins 2 hobgoblins 3 kobolds 2 quokkas 3 bats A frilled lizard (D:1) 8 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | synecdoche the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 198 | D:1 | Reached XP level 2. HP: 16/16 MP: 0/6 265 | D:1 | Learned a level 2 spell: Searing Ray 568 | D:1 | You fall into a shaft and drop 1 floor! 843 | D:1 | Reached XP level 3. HP: 20/20 MP: 5/7 1608 | D:2 | Reached skill level 1 in Fighting 1608 | D:2 | Reached skill level 6 in Conjurations 1702 | D:2 | Reached XP level 4. HP: 25/25 MP: 4/8 1788 | D:2 | Noticed Natasha 1791 | D:2 | Killed Natasha 1971 | D:3 | HP: 1/25 [adder (1)] 1972 | D:3 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_rooms D:2: layout_basic, minivault_27, uniq_natasha D:3: layout_rooms, nicolae_vehumet_altar_sigil Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.4 Fighting | 1 | 1.2 Conjurations | 6 | 6.2 Stealth | | 2.0 Spellcasting | | 2.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 1 | || 1 Cast: Magic Dart | 46 | 12 || 58 Searing Ray | 4 | 2 || 6 Use: Potion | | 2 || 2 Armour: Robe | 2 | 14 || 16 Dodge: Dodged | 4 | 4 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1977 | 1827 | 150 | 342 | 1295 | 3 | 659.0 | Dungeon | 1977 | 1827 | 150 | 342 | 1295 | 3 | 659.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1163 daAuts D:1: 791 daAuts D:3: 22 daAuts