Dungeon Crawl Stone Soup version 0.33-a0-617-g7ba718c05c (webtiles) character file. Game seed: 6135040694903484114 129 synecdoche the Conjurer (level 5, -3/29 HPs) Began as a Tengu Conjurer on Dec 30, 2024. Slain by a vampire (6 damage) ... on level 6 of the Dungeon. The game lasted 00:05:42 (3615 turns). synecdoche the Conjurer (Tengu Conjurer) Turns: 3615, Time: 00:05:43 Health: -3/29 AC: 2 Str: 8 XL: 5 Next: 12% Magic: 0/9 EV: 11 Int: 20 God: Gold: 168 SH: 4 Dex: 12 Spells: 5/9 levels left rFire . . . o - +3 whip rCold . . . c - +0 buckler rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 168 gold pieces. Inventory: Hand Weapons d - a +0 spear o - a +3 whip (weapon) Missiles n - 6 boomerangs Armour a - a +0 robe (worn) c - a +0 buckler (worn) Scrolls e - a scroll of immolation {unknown} f - 2 scrolls of fog {unknown} h - 2 scrolls of identify i - a scroll of teleportation {unknown} j - a scroll of enchant armour {unknown} m - 2 scrolls of blinking {unknown} t - a scroll of revelation {unknown} Potions b - a potion of magic g - 3 potions of might k - a potion of brilliance {unknown} l - 2 potions of ambrosia {unknown} p - a potion of resistance {unknown} q - a potion of mutation {unknown} r - 2 potions of curing {unknown} s - 2 potions of attraction {unknown} Skills: + Level 1.5 Fighting + Level 3.1 Dodging - Level 2.0 Stealth + Level 1.4 Shields + Level 2.5 Spellcasting * Level 6.5 Conjurations + Level 0.0 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 2% 2 c - Shock Conj/Air 60% 1d6 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d6 52% 4 Iskenderun's Battlesphe Conj/Frge 15% 2d8 52% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 52% 4 Fugue of the Fallen Necr 2% N/A 56% 3 Ozocubu's Armour Ice 2% N/A 56% 3 Swiftness Air 2% N/A 56% 3 Airstrike Air 1% 2d(1-17) 93% 4 Bombard Conj/Erth 7% 9d2 100% 6 Fortress Blast Frge 2% 6d4 100% 6 Manifold Assault Tloc 1% N/A 100% 7 Spellspark Servitor Conj/Frge 7% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History The searing ray hits the vampire. The vampire is lightly damaged. The vampire completely misses you. x2 The searing ray hits the vampire! The vampire is heavily damaged. The vampire misses you. You block the vampire's attack. The searing ray hits the vampire. The vampire is heavily damaged. You finish channelling your searing ray. The vampire hits you! The vampire bites you. The vampire draws vitality from your injuries! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a vampire (moderately damaged, 79% to hit) The searing ray hits the vampire. The vampire is moderately damaged. (Press . to maintain the ray.) The vampire misses you. The vampire closely misses you. Unknown command. The searing ray hits the vampire but does no damage. The vampire is moderately damaged. You block the vampire's attack. The vampire bites you. The vampire draws vitality from your injuries! The searing ray hits the vampire but does no damage. The vampire is moderately damaged. You block the vampire's attack. The vampire bites you but does no damage. Without enough magic to sustain it, your Searing Ray dissipates. The vampire gestures wildly while chanting. The vampire flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. As you read the scroll labelled BEC HAOTWUCVOPT, it crumbles to dust. It is a scroll of identify. g - 3 potions of might Something hits you! * * * LOW HITPOINT WARNING * * * Something bites you. You die... . ...... #. .. ..... #.# .##...# $$# .....## #$$ #....##.# #.###...#.# #........### . ............##.... ..........@....... .........{######.. .....#..... .....#...### ..#. #..## .... #..# ... .... There were no monsters in sight! Vanquished Creatures An iguana (D:3) A gnoll (D:1) 2 adders A dart slug (D:1) 2 ribbon worms 5 endoplasms 3 giant cockroaches 8 goblins 8 hobgoblins 2 jackals (D:1) 6 quokkas 2 ball pythons 8 bats 2 frilled lizards 9 kobolds 5 rats 65 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | synecdoche the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 336 | D:1 | Reached XP level 2. HP: 16/16 MP: 0/6 744 | D:1 | Reached XP level 3. HP: 20/20 MP: 4/7 747 | D:1 | Learned a level 2 spell: Searing Ray 1486 | D:1 | Reached skill level 6 in Conjurations 1573 | D:1 | Reached skill level 1 in Shields 1800 | D:2 | Reached skill level 1 in Fighting 2336 | D:2 | Reached XP level 4. HP: 25/25 MP: 6/8 3111 | D:3 | Reached XP level 5. HP: 29/29 MP: 1/9 3381 | D:3 | Learned a level 1 spell: Shock 3603 | D:4 | You fall into a shaft and drop 2 floors! 3605 | D:6 | Noticed a vampire 3615 | D:6 | Slain by a vampire Illustrated notes Levels and vault maps discovered: D:1: giann_horns, layout_basic, hex_medium, nrook_mini_vaults, kennysheep_crisscross, columned_hall_lemuel D:2: layout_basic, minmay_pentomino_w2 D:3: layout_rooms D:4: layout_cave_pools, minmay_temple_entry_junction, serial_shops, nicolae_shop_real_fake_doors, serial_forest, infiniplex_forest_clump_tiny, infiniplex_forest_clump_small, infiniplex_forest_corner_2, infiniplex_forest_straight_4, infiniplex_forest_clump_long, infiniplex_forest_fountain, infiniplex_forest_end_3 D:6: layout_cave_pools, serial_undead, serial_undead_e, serial_undead_d, serial_undead_f, serial_undead_e, grunt_ministairs_4, minivault_22, minmay_misc_feat_pillars, uniq_menkaure Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 6 | 6.5 Shields | 1 | 1.4 Fighting | 1 | 1.5 Dodging | 3 | 3.1 Stealth | | 2.0 Spellcasting | | 2.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Kick | 1 | || 1 Spear | 5 | || 5 Peck | 2 | || 2 Cast: Magic Dart | 71 | 45 || 116 Searing Ray | | 5 || 5 Use: Scroll | | 1 || 1 Armour: Robe | 5 | 7 || 12 Dodge: Dodged | 6 | 7 || 13 Block: Buckler | 3 | 3 || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3613 | 3500 | 113 | 932 | 2244 | 5 | 722.6 | Dungeon | 3613 | 3500 | 113 | 932 | 2244 | 5 | 722.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1678 daAuts D:2: 1079 daAuts D:3: 771 daAuts D:4: 73 daAuts D:6: 11 daAuts