synecdoche Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (3, 17, D:1) a +0 leather armour (8, -5, D:1) a rat corpse (skeletalised by now) (13, 12, D:1) a rat corpse (skeletalised by now) (15, -17, D:1) a hobgoblin corpse (skeletalised by now) (18, -6, D:1) a +0 short sword 5 stones (20, 0, D:1) a +0 dagger (23, -14, D:1) a +0 scale mail (29, 20, D:1) 8 stones (30, -7, D:1) a +0 whip a kobold skeleton (30, 4, D:1) a +0 dagger a goblin skeleton (31, -14, D:1) a bat corpse (skeletalised by now) (39, 5, D:1) a +0 dagger a goblin skeleton (42, -2, D:1) a +0 short sword (46, -11, D:1) a +0 mace (47, -3, D:1) a ball python corpse (skeletalised by now) (47, 2, D:1) a ball python corpse (skeletalised by now) (48, 1, D:1) 4 stones (49, -4, D:1) a +0 club a goblin corpse (skeletalised by now) (49, 18, D:1) a +0 club (50, 1, D:1) a +0 ring mail Level 2 of the Dungeon (0, 9, D:2) a +0 leather armour (2, 15, D:2) a +0 war axe (9, 7, D:2) 5 stones (10, 4, D:2) a rat corpse (12, 9, D:2) 8 stones (22, 8, D:2) an adder corpse