Dungeon Crawl Stone Soup version 0.33-a0-1003-ge20181a0a6 (webtiles) character file. Game seed: 16345211700283958242 121 synecdoche the Conjurer (level 4, -2/24 HPs) Began as a Deep Elf Conjurer on Feb 24, 2025. Slain by an ogre ... wielding a +0 giant club (23 damage) ... on level 4 of the Dungeon. The game lasted 00:05:53 (3164 turns). synecdoche the Conjurer (Deep Elf Conjurer) Turns: 3164, Time: 00:05:55 Health: -2/24 AC: 2 Str: 4 XL: 4 Next: 76% Magic: 11/11 EV: 12 Int: 23 God: Gold: 210 SH: 0 Dex: 15 Spells: 3/10 levels left rFire . . . h - +0 dagger (venom) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 210 gold pieces. Inventory: Hand Weapons e - a +0 dagger of freezing h - a +0 dagger of venom (weapon) l - a +2 dagger of electrocution Armour a - a +0 robe (worn) Jewellery o - a ring of wizardry Talismans c - a talisman of death Scrolls d - a scroll of blinking {unknown} f - a scroll of amnesia {unknown} i - a scroll of vulnerability {unknown} k - a scroll of immolation {unknown} n - a scroll of enchant armour {unknown} p - a scroll of enchant weapon {unknown} q - a scroll of fear {unknown} Potions b - 2 potions of magic g - a potion of mutation {unknown} j - a potion of curing {unknown} m - a potion of moonshine {unknown} Skills: + Level 0.3 Fighting + Level 3.4 Dodging + Level 3.4 Stealth + Level 3.8 Spellcasting * Level 5.4 Conjurations + Level 0.7 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 16% 2d5 (+2d2 34% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 34% 4 Cause Fear Hex 3% N/A 61% 4 Anguish Hex/Necr 3% N/A 65% 4 Enfeeble Hex 3% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:3 ( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Partly explored, can't reach some places. Partly explored, can't reach some places. You see here a +0 robe. You see here a frilled lizard skeleton. There is a stone staircase leading down here. You climb downwards. Found 30 gold pieces. There is a stone staircase leading up here. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (asleep, 100% to hit) You focus your ray upon the ogre. The searing ray hits the ogre! The ogre is moderately wounded. The ogre shouts! (Press . to maintain the ray.) The shadow imp shouts! The ball python hisses angrily. The shadow imp gestures at you. Pain shoots through your body! The searing ray misses the ogre. You stop channelling your searing ray. You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You start resting. HP restored. You climb downwards. The quokka barely misses you. The ball python closely misses you. The ogre closely misses you. The shadow imp hits you. The ball python bites you. The quokka bites you. There is a stone staircase leading up, spattered with blood here. The ball python barely misses you. x2; The quokka closely misses you. The giant cockroach misses you. The shadow imp closely misses you. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... . . .## ..#### #####...... ###$......... ##...S........ #....r@....... #.....O5B...... ............... ............... ............... ............... .........w$.... ............... You could see an ogre, a shadow imp, a dart slug, a quokka, a giant cockroach and a ball python. Vanquished Creatures Terence (D:3) An adder (D:3) 4 dart slugs A ribbon worm (D:2) An orc (D:3) A ball python (D:3) 9 endoplasms 2 giant cockroaches (D:2) 7 goblins 7 hobgoblins 6 jackals 6 kobolds 3 quokkas 8 bats 4 frilled lizards 6 rats 67 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | synecdoche the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 216 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 505 | D:1 | Learned a level 2 spell: Searing Ray 798 | D:1 | Reached XP level 3. HP: 17/19 MP: 5/9 1209 | D:2 | Reached skill level 5 in Conjurations 1920 | D:3 | Reached XP level 4. HP: 24/24 MP: 7/11 1953 | D:3 | Found a faded altar of an unknown god. 2045 | D:3 | Found Futatogroe's Weapon Shoppe. 2054 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2112 | D:3 | Noticed Terence 2123 | D:3 | Killed Terence 3138 | D:4 | Noticed an ogre 3164 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_basic D:2: layout_loops_ring D:3: layout_basic, shapermc_ecumenical_altar_mp_ritualfount, serial_shops, nicolae_shop_hallway_plus, grunt_ministairs_14, uniq_crazy_yiuf_cottage, uniq_terence D:4: layout_layer_cave, mainiacjoe_overflow_tiny_flanked, minmay_close_crescents, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.4 Conjurations | 5 | 5.4 Dodging | 3 | 3.4 Fighting | | 0.3 Spellcasting | | 3.8 Hexes | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | | 2 || 2 Cast: Magic Dart | 87 | 32 || 119 Searing Ray | 2 | 4 || 6 Use: Scroll | | 1 || 1 Armour: Robe | 5 | 10 || 15 Dodge: Dodged | 5 | 12 || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3163 | 3087 | 76 | 684 | 2080 | 4 | 790.8 | Dungeon | 3163 | 3087 | 76 | 684 | 2080 | 4 | 790.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1315 daAuts D:1: 1061 daAuts D:2: 781 daAuts D:4: 5 daAuts