synecdoche Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (12, 12, D:1) a +0 leather armour (18, -3, D:1) 6 stones (22, 4, D:1) a rat corpse (skeletalised by now) (22, 21, D:1) a +0 whip (23, 16, D:1) a +0 robe (26, 0, D:1) a +0 spear (26, 27, D:1) a +0 club (36, 45, D:1) a ball python corpse (skeletalised by now) (39, 18, D:1) a stone (40, -2, D:1) 5 stones (42, 31, D:1) a +0 short sword (49, 23, D:1) 5 stones (53, 39, D:1) a +0 quarterstaff Level 2 of the Dungeon (13, 32, D:2) a +0 club a goblin corpse (skeletalised by now) (16, -11, D:2) a bat skeleton (17, 23, D:2) a +0 club (20, 28, D:2) an adder corpse (skeletalised by now) (26, 28, D:2) a ball python skeleton (26, 41, D:2) a +0 dagger (28, 27, D:2) a ball python corpse (skeletalised by now) (31, 28, D:2) a +0 falchion (34, -10, D:2) an adder skeleton (34, 27, D:2) a +0 whip (36, 27, D:2) a +0 whip (36, 28, D:2) a +0 scale mail a +0 hand axe an orc corpse (44, 1, D:2) a +0 robe (45, -6, D:2) a bat skeleton (54, -2, D:2) a +0 club (54, -1, D:2) a quokka skeleton (58, 17, D:2) a +0 spear (63, 4, D:2) a +0 dagger a +0 robe the human corpse of Jessica (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a scroll of teleportation (1, 7, D:3) a +0 spear (1, 9, D:3) an adder corpse