Seeded DCSS version 0.33.0-11-g5f24e6623a (webtiles) character file. Game seed: 18438313459198681267 (custom seed) 149 synecdoche the Conjurer (level 5, -2/28 HPs) Began as a Tengu Conjurer on May 14, 2025. Killed by nerve-wracking pain ... invoked by Grinder (13 damage) ... on level 2 of the Dungeon. The game lasted 00:03:23 (3462 turns). synecdoche the Conjurer (Tengu Conjurer) Turns: 3462, Time: 00:03:23 Health: -2/28 AC: 2 Str: 7 XL: 5 Next: 31% Magic: 10/10 EV: 11 Int: 21 God: Gold: 94 SH: 0 Dex: 12 Spells: 6/9 levels left rFire . . . c - +0 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.12/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 94 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Armour a - a +0 robe (worn) Jewellery i - a ring of fire Scrolls d - a scroll of poison {unknown} e - 2 scrolls of identify {unknown} f - a scroll of blinking {unknown} g - a scroll of teleportation {unknown} k - a scroll of vulnerability {unknown} Potions h - a potion of moonshine {unknown} j - 3 potions of might {unknown} Skills: + Level 3.1 Dodging + Level 3.1 Stealth + Level 2.8 Spellcasting * Level 6.8 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Xom Annotations: D:2 Grinder Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History (Press . to maintain the ray.) Unknown command. The searing ray misses Grinder. The searing ray misses Grinder. The searing ray misses Grinder. You finish channelling your searing ray. Grinder gestures at you. Pain shoots through your body! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (moderately wounded, 77% to hit) You focus your ray upon Grinder. The searing ray hits Grinder. Grinder is moderately wounded. (Press . to maintain the ray.) Grinder misses you. Unknown command. The searing ray hits Grinder. Grinder is heavily wounded. Grinder barely misses you. The searing ray hits Grinder! Grinder is severely wounded. Grinder completely misses you. The searing ray misses Grinder. You finish channelling your searing ray. Grinder misses you. Grinder hits you. You writhe in agony. You climb upwards. There is a stone staircase leading down here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Unknown command. Magic courses through your body. Grinder gestures at you. Pain shoots through your body! You die... Grinder says, "Now the real fun starts!" #.# #.# ## #.# ####.#########. #.# #......)....... #.# #.##÷###.#.#### #.# ####.##.##.###..# #.# #.......###.#.#### #.#######.......####..###. #........5.......####.##.. #########@......#.....÷..# #.........###.#### #.......#.###.#### #........).##..... ####.#........#... #.###...####### #.# ##.## #.# #.######## #.# #......... You could see Grinder. Vanquished Creatures Jessica (D:2) 3 gnolls 5 adders (D:2) 5 orcs 9 endoplasms 6 giant cockroaches A hobgoblin (D:3) 4 quokkas 5 ball pythons 4 bats 4 frilled lizards 2 goblins (D:2) 3 kobolds 4 rats 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | synecdoche the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 254 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/6 1390 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/7 1539 | D:2 | Found a faded altar of an unknown god. 1572 | D:2 | Reached skill level 6 in Conjurations 1575 | D:2 | Learned a level 2 spell: Searing Ray 1876 | D:2 | Noticed Jessica 1879 | D:2 | Killed Jessica 1880 | D:2 | Reached XP level 4. HP: 24/24 MP: 3/8 2912 | D:2 | Reached XP level 5. HP: 28/28 MP: 6/10 3171 | D:3 | Found a shimmering altar of Xom. 3441 | D:3 | Noticed Grinder 3462 | D:2 | Killed from afar by Grinder Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_basic, hex_tiny, dk_noncrumbling_3, kennysheep_flooded_box D:2: layout_loops_ring, nicolae_ecumenical_snake_handling, uniq_jessica D:3: layout_loops_cross, kennysheep_okawaru_gauntlet, lemuel_crystal_altar, gup_sewer_entry_spiral, minmay_misc_feat_hallway, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 6 | 6.8 Dodging | 3 | 3.1 Stealth | 3 | 3.1 Spellcasting | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | | 3 || 3 Kick | | 2 || 2 Peck | | 1 || 1 Cast: Magic Dart | 55 | 31 || 86 Searing Ray | 1 | 15 || 16 Use: Potion | | 1 || 1 Stab: Sleeping | | 1 || 1 Armour: Robe | 3 | 9 || 12 Dodge: Dodged | 2 | 26 || 28