Dungeon Crawl Stone Soup version 0.35-a0-336-gd5e08f372d (webtiles) character file. Game seed: 2457818844746196668 175 synecdoche the Magician (level 5, 0/35 HPs) Began as a Demonspawn Hedge Wizard on May 2, 2026. Succumbed to a water moccasin's poison ... on level 2 of the Dungeon. The game lasted 00:05:11 (3117 turns). synecdoche the Magician (Demonspawn Hedge Wizard) Turns: 3117, Time: 00:05:12 Health: 0/35 AC: 3 Str: 10 XL: 5 Next: 29% Magic: 3/10 EV: 11 Int: 16 God: Gold: 151 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) e - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: lethally poisoned (0 -> -5), weak-willed A: foul stench 1, powered by pain 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 151 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles d - 6 poisoned darts Armour b - a +0 robe (worn) c - a +0 hat (worn) e - a +0 pair of gloves (worn) Scrolls d - a scroll of revelation {unknown} i - a scroll of identify h - a scroll of fear {unknown} k - a scroll of fog {unknown} t - 2 scrolls of teleportation Skills: + Level 2.6 Dodging + Level 2.9 Stealth + Level 3.6 Spellcasting + Level 3.0 Conjurations - Level 1.1 Summonings + Level 2.5 Necromancy - Level 1.0 Translocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 48% 1d5 4% 1 b - Grave Claw Necr 22% 2d8 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 12% N/A 17% 2 Call Imp Summ 12% N/A 17% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 34% 3 Launch Clockwork Bee Frge 2% N/A 47% 3 Cigotuvi's Putrefaction Necr/Air 6% N/A 71% 4 Airstrike Air 1% 2d(1-17) 87% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 * Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. You sometimes gain power by taking damage. Message History Aim: a water moccasin (severely wounded, 100% to hit) The magic dart hits the water moccasin. The water moccasin is almost dead. The water moccasin bites you. You are poisoned. The water moccasin poisons you! The water moccasin bites you! * * * LOW HITPOINT WARNING * * * Unknown command. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water moccasin (almost dead, 100% to hit) The magic dart hits the water moccasin. You kill the water moccasin! * * * LOW HITPOINT WARNING * * * You feel very sick. Your Conjurations skill increases to level 3! You have reached level 5! Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. You aren't carrying any potions. Unknown command. * * * LOW HITPOINT WARNING * * * You feel very sick. You aren't carrying any potions. You aren't carrying any potions. You aren't carrying any potions. As you read the scroll labelled KATUHAIWNI, it crumbles to dust. It is a scroll of identify. m -> t - 2 scrolls of teleportation; e -> i - a scroll of identify * * * LOW HITPOINT WARNING * * * You feel sick. The air fills with toxic fumes! As you read the scroll labelled ZOEDDI OSAGHAMIT, it crumbles to dust. It was a scroll of poison. * * * LOW HITPOINT WARNING * * * You feel sick. As you read the scroll labelled NUHEASU OFUDD, it crumbles to dust. A wave of despondency washes over your surroundings. It was a scroll of vulnerability. You die... #.#########.##### ###§### #.# #§.§§§# #.# #§.§§§#### #.# #§.§§§§§.# #.# #§.§§§##.# #.# #§.§§§##.# #.##### ##§#§§###.# #...... ###§§@#...#.## ####### #§§§§#ß#.#ß#.# # #§##§.#§§.#..## # #.#§#..§#§§.#.## # #.§#ß#.#ß#§#ß#.# # #§§.#...#§.§#..## # #§#...#..§#.§.#.###### ##ß#.#ß#.#ß#.#ß#....÷. #.#...#...#...#..##### There were no monsters in sight! Vanquished Creatures A water moccasin (D:2) 3 adders (D:2) 6 endoplasms 10 hobgoblins 8 jackals (D:2) A quokka (D:2) 3 ball pythons 4 bats 2 frilled lizards 7 goblins 4 kobolds A rat (D:2) 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | synecdoche the Demonspawn Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 416 | D:1 | Reached skill level 1 in Translocations 732 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 732 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/6 893 | D:1 | Learned a level 2 spell: Grave Claw 1288 | D:2 | Gained mutation: You sometimes gain power by taking damage. | [demonic ancestry] 1288 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/7 1909 | D:2 | Found Xahucw's Assorted Antiques. 2423 | D:2 | Reached XP level 4. HP: 30/30 MP: 6/8 3096 | D:3 | Encountered a water moccasin 3113 | D:2 | Killed a water moccasin 3114 | D:2 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 3114 | D:2 | Reached XP level 5. HP: 7/35 MP: 2/10 3116 | D:2 | HP: 1/35 [poisoned by a water moccasin] 3117 | D:2 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: shiori_shiawase, layout_rooms, chequers_serial_rivers_micro_b, columned_hall_lemuel D:2: cheibrodos_greedy_goblins, layout_loops_ring, serial_shops, nicolae_shop_hallway_plus, kennysheep_doodads, hangedman_decor_points D:3: layout_basic Skill XL: | 1 2 3 4 | ---------------+-------------+----- Translocations | 1 | 1.0 Stealth | 2 | 2.9 Dodging | 2 | 2.6 Necromancy | 2 | 2.5 Conjurations | 3 | 3.0 Spellcasting | | 3.6 Summonings | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 41 | || 41 Melee: Dagger | 41 | || 41 Cast: Magic Dart | 87 | 17 || 104 Grave Claw | 6 | 1 || 7 Drink: Enlightenment | 1 | || 1 Ambrosia | 1 | || 1 Magic | 1 | || 1 Read: Identify | | 1 || 1 Vulnerability | | 1 || 1 Poison | | 1 || 1 Stab: Sleeping | 1 | || 1 Armour: Robe | 59 | 6 || 65 Dodge: Dodged | 62 | 2 || 64 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3120 | 2974 | 146 | 943 | 1671 | 3 | 1040.0 | Dungeon | 3120 | 2974 | 146 | 943 | 1671 | 3 | 1040.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1865 daAuts D:1: 1230 daAuts D:3: 25 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+