Dungeon Crawl Stone Soup version 0.35-a0-345-gb3cffbe06b (webtiles) character file. Game seed: 6760644622570466231 23 synecdoche the Vexing (level 2, -1/21 HPs) Began as a Barachi Hexslinger on May 5, 2026. Slain by a gnoll ... wielding a +0 club (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:54 (251 turns). synecdoche the Vexing (Barachi Hexslinger) Turns: 251, Time: 00:01:54 Health: -1/21 AC: 2 Str: 9 XL: 2 Next: 95% Magic: 4/4 EV: 11 Int: 13 God: Gold: 53 SH: 0 Dex: 14 Spells: 3/3 levels left rFire . . . (100%) c - +0 whip rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + e - ring of poison resistance HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons a - a +1 sling c - a +0 whip (weapon) Missiles d - 6 poisoned darts Armour b - a +0 robe (worn) Jewellery e - a ring of poison resistance (worn) Scrolls p - a scroll of poison c - a scroll of teleportation {unknown} e - a scroll of noise {unknown} Potions d - a potion of berserk rage {unknown} f - 2 potions of curing {unknown} Skills: + Level 1.5 Fighting * Level 2.3 Ranged Weapons + Level 0.6 Armour + Level 2.3 Dodging + Level 1.3 Spellcasting * Level 3.6 Hexes + Level 1.3 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 20% 2d2 10% 2 Sigil of Binding Hex 10% N/A 19% 3 Inner Flame Hex/Fire 7% N/A 28% 3 Cause Fear Hex 5% N/A 52% 4 Dimensional Bullseye Hex/Tloc 2% N/A 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 ! Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History Aim: a gnoll, wielding a +0 club (heavily wounded, 62% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (heavily wounded, 62% to hit) You shoot a sling bullet. The sling bullet completely misses the gnoll. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (heavily wounded, 62% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is almost dead. You encounter a kobold. It is wielding a +0 dagger. The gnoll hits you with a +0 club! The kobold leaves your sight. You unwield your +1 sling. c - a +0 whip (weapon) The gnoll hits you with a +0 club. Hit: c) +0 whip Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 club (almost dead, 62% to hit) You barely miss the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 club. Unknown command. Hit: c) +0 whip Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 club (almost dead, 62% to hit) You closely miss the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Unknown command. Hit: c) +0 whip Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 club (almost dead, 62% to hit) You closely miss the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 club. You die... ....# ....# ....#### ##### .......#### #...# ....##....####...# ............##...####### ....######.............. ....# ######....##### ....#####...[...@.# .....#..#........j## ..##....#..†.)...... ).............†....... ..##.##................. .##.#†###................ #...#...#...............# .##.#.###........#......# ..##.##....#............. You could see a gnoll. Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) 5 hobgoblins (D:1) 2 ball pythons (D:1) 4 bats (D:1) 2 frilled lizards (D:1) 4 kobolds (D:1) 2 quokkas (D:1) 2 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | synecdoche the Barachi Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 71 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 144 | D:1 | Found Ruymycof's Distillery. 251 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dysonsfear_arrival_boulevard, layout_rooms, serial_shops, nicolae_shop_tiny_statue_garden, minmay_ruptured Action || total ---------------------------++------- Attack: Normal || 3 Melee: Whip || 3 Fire: Sling || 64 Armour: Robe || 14 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 297 | 297 | 0 | 10 | 139 | 1 | 297.0 | Dungeon | 297 | 297 | 0 | 10 | 139 | 1 | 297.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 297 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+