synecdoche Level 1 of the Dungeon (0, 0, D:1) a ball python skeleton (4, 10, D:1) a +0 club (5, 11, D:1) a bat corpse (skeletalised by now) (9, 36, D:1) a +0 club a kobold corpse (skeletalised by now) (11, 10, D:1) a +0 ring mail (15, 4, D:1) a +0 mace (17, 25, D:1) a bat corpse (skeletalised by now) (20, 23, D:1) a rat corpse (skeletalised by now) (22, 39, D:1) a staff of air (23, 7, D:1) a +0 dagger 4 stones (24, 4, D:1) a +0 club a goblin skeleton (24, 39, D:1) a +0 robe (26, 21, D:1) a bat corpse (skeletalised by now) (28, 19, D:1) a quokka skeleton (30, 32, D:1) a +0 chain mail (31, 14, D:1) an inkwell talisman (34, -1, D:1) a +0 club a gnoll skeleton (34, 8, D:1) a goblin corpse (skeletalised by now) (34, 9, D:1) a +0 chain mail (37, 7, D:1) a +0 club (42, 12, D:1) a frilled lizard corpse (skeletalised by now) (43, 8, D:1) a bat corpse (skeletalised by now) (52, 8, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (6, -5, D:2) a bat corpse (skeletalised by now) (6, -3, D:2) a bat corpse (skeletalised by now) (14, 4, D:2) a quill talisman (15, 15, D:2) 5 gold pieces (21, 15, D:2) a scroll of identify 8 gold pieces (22, 14, D:2) a scroll of blinking