synecdoche Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (2, 2, D:1) a jackal corpse (skeletalised by now) (5, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (17, -14, D:1) a +0 short sword (19, -11, D:1) a +0 whip a stone a +0 plate armour a kobold corpse (skeletalised by now) (26, -16, D:1) the inkwell talisman of the Terrible God {rCorr MP-11 Str+7} [inkwell talisman] rCorr: It protects you from acid and corrosion. MP-11: It affects your magic capacity (-11). Str+7: It affects your strength (+7). (30, -13, D:1) a +0 dagger a kobold skeleton (30, -12, D:1) a hobgoblin skeleton (31, -16, D:1) a +0 club (35, -5, D:1) a +0 helmet (39, 1, D:1) a +0 long sword (44, -21, D:1) a bat skeleton (44, -15, D:1) a bat skeleton (45, -4, D:1) a +0 club (47, -23, D:1) a frilled lizard skeleton (47, -8, D:1) a +0 robe (58, -7, D:1) a +0 robe Level 2 of the Dungeon (2, 9, D:2) the felid corpse of Natasha