synecdoche Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (3, -4, D:1) a +0 plate armour (3, -1, D:1) a rat corpse (skeletalised by now) (3, 5, D:1) a +0 club (4, 7, D:1) a +0 leather armour a ball python corpse (skeletalised by now) (6, 11, D:1) 2 stones (6, 25, D:1) a jackal corpse (skeletalised by now) (10, 18, D:1) a bat skeleton (10, 29, D:1) a +0 whip (17, 1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (18, 21, D:1) a jackal corpse (skeletalised by now) (26, -3, D:1) 2 gold pieces (26, -2, D:1) 8 gold pieces (26, -1, D:1) 9 gold pieces (27, -3, D:1) 10 gold pieces (27, -2, D:1) 7 gold pieces (27, -1, D:1) 19 gold pieces (28, -3, D:1) 8 gold pieces (28, -2, D:1) 13 gold pieces (28, -1, D:1) 9 gold pieces (33, 23, D:1) a rat skeleton (35, 33, D:1) a +0 mace (38, 28, D:1) a rat skeleton (40, 27, D:1) a bat skeleton (40, 29, D:1) a rat skeleton (42, 7, D:1) a +0 dagger (42, 29, D:1) a bat skeleton (42, 34, D:1) a +0 dagger (43, 31, D:1) a +0 dagger a goblin skeleton (46, 8, D:1) a +0 club a kobold corpse (skeletalised by now) Level 2 of the Dungeon (10, -11, D:2) a hobgoblin corpse (skeletalised by now) (11, -15, D:2) a bat skeleton (18, -14, D:2) a +0 robe (18, 23, D:2) a rat corpse (skeletalised by now) (20, -16, D:2) a +0 dagger a goblin skeleton (29, -19, D:2) a +1 helmet of light (29, 0, D:2) a +0 club a goblin skeleton (29, 3, D:2) a +0 club a kobold skeleton (48, 13, D:2) a +0 flail a +0 chain mail the human skeleton of Terence Level 3 of the Dungeon [Shop] Meuxil's Magic Scroll Emporium a scroll of identify (22 gold) a scroll of immolation (44 gold) a scroll of immolation (44 gold) a scroll of silence (104 gold) 2 scrolls of blinking (209 gold) 3 scrolls of acquirement (unknown) (1716 gold) [Shop] Heuwk's Weapon Boutique a +0 spear (30 gold) 6 darts of disjunction (54 gold) 6 poisoned darts (36 gold) the +7 staff of the Meek {protect, meekguard} (480 gold) It cannot be enchanted further. 5 poisoned darts (30 gold) a +0 spear (30 gold) a throwing net (30 gold) a +0 long sword (35 gold) 4 large rocks (60 gold) (0, 0, D:3) a +0 short sword 5 stones a kobold skeleton (9, -6, D:3) a scarf of invisibility (13, -12, D:3) a staff of air (15, 3, D:3) a +0 dagger a kobold corpse (skeletalised by now) (15, 5, D:3) a +0 ring mail (23, -18, D:3) a +0 dagger 2 poisoned darts (28, -19, D:3) a parchment of Summon Small Mammal (28, -5, D:3) a jackal corpse (skeletalised by now) (29, -6, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (31, -20, D:3) a bat corpse (skeletalised by now) (32, -30, D:3) a +0 hand axe (32, -29, D:3) a human corpse (skeletalised by now) (36, 12, D:3) a +0 dagger (40, 20, D:3) a quokka skeleton (41, -10, D:3) a +0 whip (44, -22, D:3) an adder corpse (skeletalised by now) (51, -2, D:3) a +0 leather armour (52, -20, D:3) a +0 club a stone Level 4 of the Dungeon [Shop] Nacsur's Assorted Antiques a scroll of identify (38 gold) a +0 cloak (85 gold) a wand of roots (5) (228 gold) a +1 chain mail of archery (285 gold) a phantom mirror (760 gold) a scroll of identify (38 gold) a +0 robe (17 gold) 2 potions of moonshine (38 gold) a +4 mace of protection (486 gold) a potion of curing (57 gold) (0, 0, D:4) a +0 club (0, 3, D:4) a +0 spear (1, 7, D:4) a +0 falchion (1, 18, D:4) a spore talisman (9, 39, D:4) a frilled lizard skeleton (9, 46, D:4) a frilled lizard corpse (skeletalised by now) a rat skeleton (9, 47, D:4) a +0 club 5 stones a kobold corpse (skeletalised by now) (10, 48, D:4) a +0 whip 2 stones (11, -1, D:4) a +0 mace a boomerang an orc skeleton (12, 48, D:4) a +0 short sword 2 stones (13, 48, D:4) a +0 dagger a +0 dagger 2 stones a kobold corpse (skeletalised by now) (19, 40, D:4) a +0 short sword (21, 0, D:4) a +0 halberd a hobgoblin skeleton (21, 1, D:4) a +0 flail a +2 leather armour of willpower an orc skeleton (29, 9, D:4) a +0 robe (30, 16, D:4) a +0 dagger (32, 7, D:4) a +0 ring mail (36, 40, D:4) an adder skeleton (37, 39, D:4) a +0 giant spiked club (41, 2, D:4) a +0 club 3 boomerangs an orc skeleton (43, 24, D:4) a +0 dagger (44, 41, D:4) a +0 spear of pain (56, -1, D:4) a +0 heavy spear (68, -1, D:4) a +0 club a goblin corpse (skeletalised by now) (68, 1, D:4) a +0 robe (68, 3, D:4) a parchment of Fulminant Prism Level 5 of the Dungeon [Shop] Naretz's CLEARANCE SALE! a parchment of Martyr's Knell (78 gold) a potion of mutation (48 gold) a parchment of Jinxbite (34 gold) a scroll of identify (12 gold) (12, 10, D:5) a +0 long sword (15, 2, D:5) an adder skeleton (18, 14, D:5) a +0 leather armour (25, 2, D:5) the inkwell talisman "Yskyuxuh" {rF+} [inkwell talisman] rF+: It protects you from fire. (32, 36, D:5) an adder corpse (skeletalised by now) (35, -4, D:5) a +0 chain mail (37, 36, D:5) a +0 leather armour (41, 38, D:5) a parchment of Kiss of Death (47, 27, D:5) a +0 war axe (55, 15, D:5) a +0 club a +0 whip (55, 16, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail a +0 mace (1, -11, D:6) a +1 hat a +1 helmet of light (9, 25, D:6) a +0 spear (9, 34, D:6) a +0 chain mail (14, -15, D:6) a +0 club (16, -2, D:6) a +0 leather armour (34, 25, D:6) a +0 dagger a +0 robe a +0 mace a +0 leather armour (36, 31, D:6) a +0 flail (39, 2, D:6) a +0 mace 2 boomerangs Level 7 of the Dungeon [Shop] Mipoh's One-of-a-Kind Rings a +3 ring of dexterity (unknown) (180 gold) a +1 ring of evasion (36 gold) the ring "Iqeaggeb" {MP+8 Str+3 Int+6} (1189 gold) [ring of intelligence] MP+8: It affects your magic capacity (+8). Str+3: It affects your strength (+3). Int+6: It affects your intelligence (+6). the ring "Kuon" {MP+9 Str-3 Dex+7} (637 gold) [ring of magical power] MP+9: It affects your magic capacity (+9). Str-3: It affects your strength (-3). Dex+7: It affects your dexterity (+7). a +4 ring of strength (unknown) (270 gold) a +2 ring of slaying (180 gold) a +7 ring of protection (unknown) (1863 gold) the ring "Zeytootz" {Fly rN+ Str+7 Stlth-} (763 gold) [ring of positive energy] Fly: It grants you flight. rN+: It protects you from negative energy. Str+7: It affects your strength (+7). Stlth-: It makes you less stealthy. the ring "Muewoiz" {^Contam rElec HP+11 Slay+4 SInv} (1429 gold) [ring of slaying] ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. HP+11: It affects your health (+11). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). SInv: It lets you see invisible. (4, 3, D:7) a +0 whip a +0 chain mail (6, 0, D:7) 12 gold pieces (7, 0, D:7) 17 gold pieces (17, 0, D:7) a +0 club a +0 scale mail (17, 1, D:7) a +0 heavy morningstar (18, 0, D:7) a +0 club (27, 16, D:7) a +0 chain mail (29, -2, D:7) a +0 flail (38, 37, D:7) a +0 dagger a +0 robe the Ecumenical Temple