Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 3707305931542240098 145 syt the Conjurer (level 5, -14/28 HPs) Began as a Deep Elf Conjurer on Feb 15, 2026. Killed by divine providence ... invoked by an orc priest (15 damage) ... on level 2 of the Dungeon. The game lasted 00:01:46 (1265 turns). syt the Conjurer (Deep Elf Conjurer) Turns: 1265, Time: 00:01:46 Health: -14/28 AC: 2 Str: 4 XL: 5 Next: 6% Magic: 5/13 EV: 12 Int: 25 God: Gold: 105 SH: 0 Dex: 13 Spells: 1/12 levels left rFire . . . (100%) b - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: Convert to Beogh (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 105 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Armour a - a +0 robe (worn) Jewellery c - an amulet of the acrobat Wands f - a wand of mindburst (12) e - a wand of paralysis (7) Scrolls c - a scroll of fear {unknown} e - a scroll of fog {unknown} h - 2 scrolls of poison {unknown} Potions g - 2 potions of magic d - 2 potions of curing {unknown} f - a potion of brilliance {unknown} j - a potion of might {unknown} k - a potion of mutation {unknown} l - a potion of lignification {unknown} Skills: + Level 3.7 Dodging - Level 4.0 Stealth + Level 4.4 Spellcasting + Level 5.2 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Fulminant Prism Conj/Alch 9% 3d7 30% 4 d - Iskenderun's Mystic Conj/Tloc 18% 2d6 (+2d2 30% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 20% N/A 9% 1 Stone Arrow Conj/Erth 36% 3d9 9% 3 Grave Claw Necr 10% 2d7 13% 2 Sublimation of Blood Necr 5% N/A 13% 2 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The adder bites you. The adder barely misses you. The searing ray misses the adder. The adder bites you but does no damage. The searing ray hits the adder. You kill the adder! You start resting. You stop channelling your searing ray. You start resting. HP restored. Things that are here: a +0 war axe; an orc corpse Your magical contamination has completely faded away. You see here a +0 short sword. Magic restored. There is a stone staircase leading down here. You climb downwards. The orc priest hits you with a +0 war axe! The orc priest barely misses you. There is a stone staircase leading up here. The orc hits you with a +0 short sword. The orc priest misses you. You climb upwards. There is a stone staircase leading down here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the orc priest! The orc priest is heavily wounded. The orc priest is knocked back by the mystic blast. The orc priest slams into the rock wall. The orc priest is severely wounded. The mystic blast hits the orc. The orc is severely wounded. The orc is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (astonishingly dangerous; 30% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. Sparks fly from your hands! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! You die... ..........#...# ###.....# #.# #########.....# #.......###.# ### ##....# ##.##........# ..###### ##.### ##..##...###### #......# #...####..####### #......# ###...o...(# #.†....# #...#...÷..# #.#########...#o.....# #.##.)....'...+.@##### #.##.######...#### #......# #...# ####.#.# #...# #.#.####...# #.#......### #.######.# ####.######.# .....#......# You could see an orc priest and an orc. Vanquished Creatures An orc priest (D:2) Natasha (thrice) (D:2) An adder (D:2) 2 ribbon worms (D:2) 7 orcs An endoplasm (D:3) A hobgoblin (D:2) A quokka (D:2) 2 ball pythons (D:2) 3 bats A frilled lizard (D:2) 2 goblins 5 kobolds 2 rats (D:2) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | syt the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 300 | D:2 | Encountered Natasha 305 | D:2 | Killed Natasha 306 | D:2 | Reached XP level 2. HP: 7/15 MP: 2/8 306 | D:2 | Reached XP level 3. HP: 10/19 MP: 2/10 475 | D:2 | Encountered Natasha 479 | D:2 | Killed Natasha 484 | D:2 | Learned a level 2 spell: Searing Ray 653 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/11 739 | D:2 | Encountered Natasha 745 | D:2 | Killed Natasha 746 | D:2 | Reached skill level 5 in Conjurations 1032 | D:2 | Learned a level 4 spell: Fulminant Prism 1037 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1203 | D:2 | Reached XP level 5. HP: 25/28 MP: 4/13 1265 | D:2 | HP: 1/28 [something (17)] 1265 | D:2 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_maze, layout_basic, minmay_three_crescents D:2: layout_basic, minmay_between, uniq_natasha D:3: layout_rooms, mainiacjoe_overflow_six_doors_small Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 | 3.7 Stealth | 3 4 | 4.0 Spellcasting | 4 | 4.4 Conjurations | 5 | 5.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 41 | 28 || 69 Searing Ray | | 2 || 2 Fulminant Prism | | 1 || 1 Iskenderun's Myst | | 1 || 1 Armour: Robe | 3 | 7 || 10 Dodge: Dodged | 5 | 11 || 16