Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 16196819409743186376 31 syt the Conjurer (level 3, -7/19 HPs) Began as a Deep Elf Conjurer on Feb 18, 2026. Mangled by Terence ... wielding a +0 flail (8 damage) ... on level 3 of the Dungeon. The game lasted 00:01:59 (1360 turns). syt the Conjurer (Deep Elf Conjurer) Turns: 1360, Time: 00:02:00 Health: -7/19 AC: 2 Str: 4 XL: 3 Next: 7% Magic: 0/9 EV: 11 Int: 24 God: Gold: 215 SH: 5 Dex: 13 Spells: 5/8 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... d - amulet of reflection Stlth ++ e - ring of see invisible HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: reflection @: studying Throwing A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 215 gold pieces. Inventory: Missiles c - 2 throwing nets Armour a - a +0 robe (worn) f - an orb of guile Jewellery d - an amulet of reflection (worn) e - a ring of see invisible (worn) Talismans b - a spore talisman Scrolls c - a scroll of amnesia {unknown} Potions g - a potion of magic d - a potion of curing {unknown} f - a potion of haste {unknown} j - a potion of enlightenment {unknown} k - a potion of berserk rage {unknown} Skills: + Level 2.9 Dodging - Level 3.0 Stealth + Level 3.4 Spellcasting * Level 4.8 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 30% 3 Ozocubu's Armour Ice 4% N/A 30% 3 Tukima's Dance Hex 4% N/A 30% 3 Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Uskayaw Annotations: D:2 Robin D:3 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Terence hits you with a +0 flail! The searing ray misses Terence. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The searing ray hits Terence. Terence is moderately wounded. You finish channelling your searing ray. You block Terence's attack. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (moderately wounded, 82% to hit) You focus your ray upon Terence. The searing ray hits Terence. Terence is severely wounded. (Press . to maintain the ray.) Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The searing ray hits Terence. Terence is severely wounded. Terence completely misses you. The searing ray hits Terence but does no damage. Terence is severely wounded. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The searing ray hits Terence. Terence is almost dead. You finish channelling your searing ray. You block Terence's attack. Terence says, "I'm tired of war. But if you want blood, you'll get blood!" Terence attacks as he pursues you! You block Terence's attack. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (almost dead, 100% to hit) The magic dart hits Terence but does no damage. Terence is almost dead. Terence hits you with a +0 flail! You die... Terence says, "Finally, peace and quiet." . #.# #. #.# ##.### #.# ....# #.# #.#.# #.# #.#.####.#### .#.##....@......### .........@........# .............##.### .#....#.###.###.# ....>.... #.# #.# ##.##.#.###.# #.# # #.#.# #.# #.# # #.# #.# #.# #.# #.# #.# You could see Terence. Vanquished Creatures An adder (D:2) 4 hobgoblins 3 quokkas (D:1) 5 ball pythons 4 bats An endoplasm (D:2) 2 frilled lizards 2 goblins (D:1) 3 kobolds (D:1) 2 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | syt the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 295 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 1073 | D:2 | Found a faded altar of an unknown god. 1073 | D:2 | Encountered Robin 1193 | D:3 | Reached XP level 3. HP: 19/19 MP: 6/9 1196 | D:3 | Learned a level 2 spell: Searing Ray 1311 | D:3 | Found a hide-covered altar of Uskayaw. 1349 | D:3 | Encountered Terence 1360 | D:3 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_plants_in_alcoves, layout_basic, minmay_gold_behind_fungi, minmay_domino_2, minmay_ruptured D:2: layout_loops_ring, basic_ecumenical_altar, serial_bayou_pond_d, uniq_robin D:3: layout_basic, lemuel_coloured_pillars_altar, nicolae_overflow_divine_pier_pressure, minmay_misc_feat_plants, uniq_jessica, uniq_terence, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Dodging | | 2.9 Spellcasting | | 3.4 Conjurations | | 4.8 Action || total ---------------------------++------- Attack: Normal || 7 Melee: Unarmed || 7 Cast: Magic Dart || 49 Searing Ray || 2 Armour: Robe || 11 Dodge: Dodged || 3 Block: Other || 3