Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 14178612969354114236 84 syt the Conjurer (level 4, -6/25 HPs) Began as a Deep Elf Conjurer on Apr 10, 2026. Mangled by Sigmund ... wielding a +0 scythe (13 damage) ... on level 3 of the Dungeon on Apr 11, 2026. The game lasted 00:02:22 (2372 turns). syt the Conjurer (Deep Elf Conjurer) Turns: 2372, Time: 00:02:23 Health: -6/25 AC: 0 Str: 4 XL: 4 Next: 23% Magic: 11/15 EV: 18 Int: 25 God: Gold: 135 SH: 0 Dex: 13 Spells: 3/10 levels left rFire x . . (150%) b - melded staff of fire rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) a - melded +0 robe rPois ∞ (0%) c - melded +0 helmet rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.28/turn d - inkwell talisman %: no passive effects @: scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, magic regeneration a: no special abilities You were on level 3 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 135 gold pieces. Inventory: Armour a - a +0 robe (melded) c - a +0 helmet (melded) Magical Staves b - a staff of fire (melded) Talismans d - an inkwell talisman (worn) Scrolls c - 2 scrolls of immolation {unknown} e - 2 scrolls of enchant weapon {unknown} h - a scroll of fear {unknown} m - 3 scrolls of identify {unknown} n - a scroll of blinking {unknown} o - 2 scrolls of brand weapon {unknown} q - a scroll of amnesia {unknown} Potions g - a potion of magic d - a potion of might {unknown} f - 2 potions of moonshine {unknown} j - 2 potions of curing {unknown} k - 2 potions of enlightenment {unknown} l - a potion of brilliance {unknown} Baubles g - 3 flux baubles Skills: + Level 1.3 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.9 Spellcasting * Level 5.5(6.0) Conjurations + Level 0.0 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 c - Fulminant Prism Conj/Alch 10% 3d9 24% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 84% 2x1d8 2% 1 Teleport Other Tloc 7% N/A 22% 3 Volatile Blastmotes Fire/Tloc 14% 2d11 22% 3 Flame Wave Conj/Fire 21% 2d8 24% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 24% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You regenerate magic rapidly. Message History The magic dart hits the goblin. You kill the goblin! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Things that are here: a +0 dagger; a +0 leather armour Things that are here: a +0 club; a goblin corpse You encounter Sigmund the Dreaded and a hobgoblin. The hobgoblin shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (astonishingly dangerous; 24% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You hear a loud crackle. You hear an explosion! You feel a bit more experienced. You start resting. Something hits you! Casting: Fulminant Prism (astonishingly dangerous; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line You focus your ray upon something. The searing ray hits something! (Press . to maintain the ray.) Something hits you! * * * LOW HITPOINT WARNING * * * Something hits you! Ouch! That really hurt! You die... .# ###### *# ##### .# ...).. ###.# ###### #...# #.### #.# #{# #.# #.# #.# #;# #.# #.# #.# ####### #.######.# #...... #.....##.# #.##### #.###.##.# #.####. #.# #....# #.##... #.###.#### #.##.#. #.....# ####.##.## ##...)####.....#.## There were no monsters in sight! Vanquished Creatures 3 adders 2 dart slugs A ribbon worm (D:2) 5 endoplasms 5 hobgoblins 2 jackals (D:2) 2 orcs (D:3) 4 quokkas 3 ball pythons 7 bats 6 frilled lizards 7 goblins 6 kobolds 6 rats 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | syt the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 215 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/8 366 | D:1 | Learned a level 2 spell: Searing Ray 911 | D:2 | Reached skill level 5 in Conjurations 911 | D:2 | Reached XP level 3. HP: 20/20 MP: 7/10 980 | D:2 | Reached skill level 1 in Fighting 1944 | D:3 | Found a faded altar of an unknown god. 1959 | D:3 | Reached XP level 4. HP: 19/25 MP: 7/11 2246 | D:3 | Learned a level 4 spell: Fulminant Prism 2358 | D:3 | Encountered Sigmund 2372 | D:3 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_battle_scene, layout_loops_ring D:2: layout_basic, minmay_fractal_squares_5 D:3: layout_loops_ring, dreamdust_ecumenical_altar_grove, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.5 Fighting | 1 | 1.3 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 87 | 9 || 96 Searing Ray | 1 | 1 || 2 Fulminant Prism | | 1 || 1 Armour: Robe | 7 | || 7 None | | 3 || 3 Dodge: Dodged | 9 | || 9 Form: Scroll | | 1 || 1