syt Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (8, 0, D:1) a +0 club a goblin skeleton (11, -29, D:1) a +0 dagger (12, -16, D:1) a +0 sling (15, 32, D:1) a jackal corpse (skeletalised by now) (18, -2, D:1) a +0 whip 3 stones (18, 7, D:1) a bat skeleton (19, 15, D:1) 2 javelins (25, 7, D:1) a +0 club (29, -17, D:1) a rat skeleton (35, 3, D:1) a +0 club a goblin corpse (skeletalised by now) (43, 11, D:1) a +0 club a kobold corpse (skeletalised by now) (51, 26, D:1) a +0 whip a stone (56, 21, D:1) a jackal skeleton (60, 11, D:1) a +2 dagger of flaming (67, 5, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (4, -23, D:2) a +0 quarterstaff (15, -13, D:2) a quokka corpse (skeletalised by now) (24, 18, D:2) a +0 club (25, -30, D:2) a bat corpse (skeletalised by now) (26, 3, D:2) a quokka skeleton (26, 4, D:2) a +0 dagger (30, -19, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (32, 19, D:2) a +0 dagger a stone (41, -8, D:2) a +0 sling a +0 dagger (42, -19, D:2) an adder skeleton (44, -2, D:2) a hobgoblin skeleton (47, -8, D:2) a ring of see invisible Level 3 of the Dungeon (9, -6, D:3) a parchment of Animate Dead (12, -12, D:3) a +0 club (13, -12, D:3) a +1 whip of electrocution a +0 club a gnoll corpse (14, -12, D:3) a +0 spear (19, -8, D:3) a +0 dagger (20, -33, D:3) a +0 leather armour (29, -11, D:3) a +0 club (35, -18, D:3) a hobgoblin corpse