syt Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, 9, D:1) a bat corpse (skeletalised by now) (6, 15, D:1) a +0 short sword a kobold corpse (skeletalised by now) (9, -4, D:1) a +0 club (11, -4, D:1) a bat corpse (skeletalised by now) (11, 22, D:1) a +0 mace (15, 11, D:1) a +0 short sword a kobold corpse (skeletalised by now) (19, 22, D:1) a frilled lizard skeleton (20, 10, D:1) a +0 dagger (22, -12, D:1) a +0 dagger (28, -14, D:1) a +0 dagger a goblin skeleton (30, 9, D:1) a hobgoblin corpse (skeletalised by now) (33, 3, D:1) a rimehorn talisman (42, 4, D:1) 4 stones (43, 31, D:1) a bat corpse (skeletalised by now) (44, -13, D:1) a +0 plate armour (50, -7, D:1) a +0 club 4 stones a kobold corpse (skeletalised by now) (50, -4, D:1) a +0 dagger a goblin corpse (skeletalised by now) (53, 27, D:1) a ball python skeleton (53, 28, D:1) a +0 short sword (54, -13, D:1) a bat skeleton (59, -6, D:1) a ball python skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (9, -5, D:2) a ball python corpse