Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 15091360752110011198 7 syt the Conjurer (level 1, -1/10 HPs) Began as a Deep Elf Conjurer on Apr 18, 2026. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:17 (158 turns). syt the Conjurer (Deep Elf Conjurer) Turns: 158, Time: 00:00:18 Health: -1/10 AC: 2 Str: 4 XL: 1 Next: 83% Magic: 0/6 EV: 11 Int: 22 God: Gold: 19 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . (100%) b - +2 dagger (freeze) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons b - a +2 dagger of freezing (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of immolation {unknown} Potions g - a potion of magic d - 2 potions of curing {unknown} Skills: + Level 0.3 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.2 Spellcasting * Level 4.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 46% 2d6 2% 2 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The jackal is heavily wounded. The jackal barely misses you. You closely miss the jackal. The jackal is heavily wounded. The jackal misses you. You hit the jackal but do no damage. The jackal is heavily wounded. The frilled lizard hisses angrily. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You encounter a jackal. You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal but does no damage. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You closely miss the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal. The jackal is almost dead. The jackal bites you. You die... ########### ...l..h@..# #########.# #.# #.# #.# #.# #.# #.# ####### ### #.# You could see a jackal and a frilled lizard. Vanquished Creatures A dart slug (D:1) A jackal (D:1) 2 ball pythons (D:1) A goblin (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | syt the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 158 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_diablo_church, layout_basic, dk_noncrumbling_4 Action || total ---------------------------++------- Attack: Normal || 4 Melee: Dagger || 4 Cast: Magic Dart || 16 Armour: Robe || 7 Dodge: Dodged || 4