Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 2603638327540782943 4 szhjt6z the Conjurer (level 1, 0/10 HPs) Began as a Deep Elf Conjurer on July 10, 2025. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:15 (40 turns). szhjt6z the Conjurer (Deep Elf Conjurer) Turns: 40, Time: 00:00:16 Health: 0/10 AC: 2 Str: 4 XL: 1 Next: 50% Magic: 0/7 EV: 11 Int: 22 God: Gold: 0 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) c - a +0 ring mail Potions b - a potion of magic d - a potion of attraction {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.5 Spellcasting - Level 4.3 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 46% 2d6 3% 2 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. Found a ring mail. You see here a +0 ring mail. c - a +0 ring mail d - a white potion 2 jackals come into view. The magic dart hits the jackal. The jackal is severely wounded. The jackal barks! x2; You hear a bark! x2 A jackal comes into view. The jackal barely misses you. The magic dart hits the jackal. You kill the jackal! A jackal comes into view. The magic dart hits the jackal. You kill the jackal! The magic dart hits the jackal. The jackal is almost dead. The jackal bites you. The magic dart hits the jackal! You kill the jackal! The magic dart hits the jackal but does no damage. The jackal misses you. The magic dart hits the jackal. The jackal is almost dead. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is almost dead. The jackal bites you. You die... ## # .. #. #. #..###. #..h#### #@...# #...##.# .##.###.###### .............# ....###.####.# #..## #.# #.. ###.# ###### #...# #<..#####.### You could see a jackal. Vanquished Creatures 3 jackals (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | szhjt6z the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 40 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_loops_ring Action || total ---------------------------++------- Melee: Unarmed || 2 Cast: Magic Dart || 7 Armour: Robe || 5 Dodge: Dodged || 2