Dungeon Crawl Stone Soup version 0.32.0 (webtiles) character file. Game seed: 2836156070606147598 27 tabim the Insei (level 3, 0/17 HPs) Began as a Djinni Shapeshifter on Aug 31, 2024. Slain by a jackal (3 damage) ... on level 2 of the Dungeon. The game lasted 00:17:59 (1182 turns). tabim the Insei (Djinni Shapeshifter) Turns: 1182, Time: 00:18:00 Health: 0/17 AC: 0 Str: 12 XL: 3 Next: 25% Gold: 46 EV: 16 Int: 10 God: SH: 0 Dex: 18 rFire + + . k - melded +0 mace rCold x . . (shield currently unavailable) rNeg . . . j - melded +0 chain mail rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) %: infuse magic (-1 HP) @: flux-form, flying, glowing A: contaminating, flying, reduced hp, glow, sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1, agile 1, robust 1 a: Begin Untransformation You were on level 2 of the Dungeon. You were something dangerously unstable. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons e - a +0 dagger h - a +0 dagger i - a +0 hand axe k - a +0 mace (melded) l - a +0 dagger Missiles f - 5 javelins (quivered) g - 24 stones Armour a - a +0 animal skin j - a +0 chain mail (melded) Talismans c - a beast talisman d - a flux talisman (active) Potions b - a potion of lignification Skills: + Level 1.0 Fighting + Level 0.1 Maces & Flails + Level 0.1 Throwing + Level 0.1 Armour + Level 2.4 Dodging + Level 0.1 Stealth + Level 3.4 Unarmed Combat + Level 3.1 Shapeshifting You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 0% 1d3 36% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are something dangerously unstable. Foes you strike become dangerously contaminated with magical radiation. You are flying. Your maximum health is decreased, since you lack skill for your form. You glow with magical radiation, making you easy to see. You are incapable of wielding weapons or throwing items. You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) You are agile. (Dex +4, Str/Int -1) You are robust. (+10% HP) Message History The jackal is lightly wounded. The jackal bites you. You can't do that in your present form. You hit the jackal. The jackal glows dangerously bright. The jackal is heavily wounded. The jackal bites you. You closely miss the jackal. The jackal is heavily wounded. The jackal misses you. The jackal stops to sniff the ground. The jackal closely misses you. x2 You hit the jackal. The jackal shudders as magic cascades through it! You kill the jackal! The jackal bites you. The jackal misses you. You closely miss the jackal. The jackal barely misses you. The jackal bites you. The jackal misses you. You hit the jackal but do no damage. The jackal begins to glow. The jackal pauses to sniff the ground. The jackal bites you. The jackal closely misses you. You hit the jackal but do no damage. The jackal glows dangerously bright. The jackal misses you. The jackal barely misses you. You hit the jackal. The jackal shudders as magic cascades through it! You kill the jackal! The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Found a ring mail and a long sword. The jackal closely misses you. You barely miss the jackal. The jackal closely misses you. You hit the jackal. The jackal begins to glow. The jackal is heavily wounded. The jackal completely misses you. The jackal closely misses you. You hit the jackal. The jackal glows dangerously bright. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is severely wounded. The jackal bites you. You die... ....#.#.. .#)..[.######.##.#### .......#.......†.# #.....#.####.#### +.....+...>#.# #.....#.#..#.# +.....+.#..#.# ##...).####...# ## .......p......# .. .......h###...#.#### ........# #......... ........# #..##.#### ........# #..# .# ........# #..# # ......... ...# ........###.## #.# You could see a jackal (heavy contam). Vanquished Creatures An adder (D:2) 2 ball pythons 2 endoplasms (D:1) A goblin (D:1) A hobgoblin (D:1) 2 jackals (D:2) 3 kobolds (D:1) 3 bats (D:1) A frilled lizard (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tabim the Djinni Shapeshifter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 28 | D:1 | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 28 | D:1 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 415 | D:1 | Reached XP level 2. HP: 23/24 MP: 0/0 1131 | D:2 | Reached XP level 3. HP: 14/29 MP: 0/0 1131 | D:2 | Learned a level 1 spell: Shock 1182 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_depleted_hourglass, layout_basic, patterned_corridor D:2: layout_basic, amcnicky_mini_pool_small Skill XL: | 1 2 | ---------------+-------+----- Shapeshifting | 3 | 3.1 Fighting | | 1.0 Maces & Flails | | 0.1 Throwing | | 0.1 Armour | | 0.1 Dodging | | 2.4 Stealth | | 0.1 Unarmed Combat | | 3.4 Action || total ---------------------------++------- Melee: Unarmed || 40 Mace || 7 Throw: Javelin || 5 Ability: Begin Untransform || 1 Use: Potion || 2 Scroll || 2 Armour: Animal skin || 3 Chain mail || 6 Skin || 15 Dodge: Dodged || 58 Form: Flux || 3 Beast || 1