Dungeon Crawl Stone Soup version 0.32.1-7-gdc3db6f70b (webtiles) character file. Game seed: 14090172038433793172 46 talarious the Conjurer (level 3, -2/26 HPs) Began as a Gnoll Conjurer on Apr 25, 2025. Slain by a gnoll ... wielding a +1 flail of protection (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:55 (1135 turns). talarious the Conjurer (Gnoll Conjurer) Turns: 1135, Time: 00:02:58 Health: -2/26 AC: 5 Str: 6 XL: 3 Next: 68% Magic: 0/9 EV: 9 Int: 19 God: Gold: 112 SH: 0 Dex: 10 Spells: 9/12 levels left rFire . . . k - +0 spear rCold . . . (no shield) rNeg . . . c - +0 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 112 gold pieces. Inventory: Hand Weapons k - a +0 spear (weapon) Armour c - a +0 ring mail (worn) Potions a - a potion of invisibility {unknown} b - a potion of magic f - a potion of cancellation {unknown} h - a potion of might {unknown} j - a potion of heal wounds {unknown} Skills: + Level 1.0 Fighting + Level 1.0 Short Blades + Level 1.0 Long Blades + Level 1.0 Axes + Level 1.0 Maces & Flails + Level 1.0 Polearms + Level 1.0 Staves + Level 1.0 Ranged Weapons + Level 1.0 Throwing + Level 1.0 Armour + Level 4.6 Dodging + Level 4.2 Stealth + Level 1.0 Shields + Level 1.0 Unarmed Combat + Level 5.0 Spellcasting + Level 7.1 Conjurations + Level 0.7 Hexes + Level 0.7 Summonings + Level 0.7 Necromancy + Level 0.7 Translocations + Level 0.7 Fire Magic + Level 0.7 Ice Magic + Level 0.7 Air Magic + Level 0.7 Earth Magic + Level 0.7 Alchemy + Level 1.0 Invocations + Level 1.0 Evocations + Level 0.8 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 62% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d7 67% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Your Fighting skill increases to level 1! Your Short Blades skill increases to level 1! Your Long Blades skill increases to level 1! Your Axes skill increases to level 1! Your Maces & Flails skill increases to level 1! Your Polearms skill increases to level 1! Your Staves skill increases to level 1! Your Ranged Weapons skill increases to level 1! Your Throwing skill increases to level 1! Your Armour skill increases to level 1! Your Shields skill increases to level 1! Your Unarmed Combat skill increases to level 1! Your Invocations skill increases to level 1! Your Evocations skill increases to level 1! You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll closely misses you. You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll hits you with a +1 flail of protection! * * * LOW HITPOINT WARNING * * * You hit the gnoll. The gnoll is almost dead. The gnoll closely misses you. You completely miss the gnoll. The gnoll is almost dead. The gnoll hits you with a +1 flail of protection. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. You barely miss the gnoll. The gnoll is almost dead. The gnoll misses you. You don't have enough magic to cast this spell. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +1 flail of protection (almost dead, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. The gnoll hits you with a +1 flail of protection. You die... #.......<.# #.........# #.........# #.........# #.........# #.........# ####.###### #†# #@# #g# #)# #)# #...g.g.. ######### You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) A dart slug (D:1) A ribbon worm (D:2) A ball python (D:1) 4 endoplasms 3 goblins A hobgoblin (D:1) 2 quokkas 2 bats A frilled lizard (D:1) 4 kobolds A rat (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | talarious the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 199 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/7 747 | D:1 | Learned a level 2 spell: Searing Ray 1022 | D:2 | Reached skill level 5 in Spellcasting 1022 | D:2 | Reached XP level 3. HP: 25/25 MP: 6/9 1130 | D:2 | Reached skill level 1 in Fighting 1130 | D:2 | Reached skill level 1 in Short Blades 1130 | D:2 | Reached skill level 1 in Long Blades 1130 | D:2 | Reached skill level 1 in Axes 1130 | D:2 | Reached skill level 1 in Maces & Flails 1130 | D:2 | Reached skill level 1 in Polearms 1130 | D:2 | Reached skill level 1 in Staves 1130 | D:2 | Reached skill level 1 in Ranged Weapons 1130 | D:2 | Reached skill level 1 in Throwing 1130 | D:2 | Reached skill level 1 in Armour 1130 | D:2 | Reached skill level 1 in Shields 1130 | D:2 | Reached skill level 1 in Unarmed Combat 1130 | D:2 | Reached skill level 1 in Invocations 1130 | D:2 | Reached skill level 1 in Evocations 1135 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_loops_ring D:2: layout_basic, serial_shops, shop Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 | 5.0 Fighting | 1 | 1.0 Short Blades | 1 | 1.0 Long Blades | 1 | 1.0 Axes | 1 | 1.0 Maces & Flails | 1 | 1.0 Polearms | 1 | 1.0 Staves | 1 | 1.0 Ranged Weapons | 1 | 1.0 Throwing | 1 | 1.0 Armour | 1 | 1.0 Shields | 1 | 1.0 Unarmed Combat | 1 | 1.0 Invocations | 1 | 1.0 Evocations | 1 | 1.0 Dodging | | 4.6 Stealth | | 4.2 Conjurations | | 7.1 Hexes | | 0.7 Summonings | | 0.7 Necromancy | | 0.7 Translocations | | 0.7 Fire Magic | | 0.7 Ice Magic | | 0.7 Air Magic | | 0.7 Earth Magic | | 0.7 Alchemy | | 0.7 Shapeshifting | | 0.8 Action || total ---------------------------++------- Melee: Spear || 16 Bite || 1 Cast: Magic Dart || 35 Searing Ray || 2 Use: Scroll || 4 Stab: Sleeping || 1 Armour: Ring mail || 8 Dodge: Dodged || 12