target Level 1 of the Dungeon [Shop] Ipifrupe's Weapon Shoppe a +0 mace (39 gold) 4 poisoned darts (31 gold) the +9 dagger of Eczilu {elec, +Blink rElec rPois Will+} (1050 gold) +Blink: It lets you blink. rElec: It insulates you from electricity. rPois: It protects you from poison. Will+: It increases your willpower. It cannot be enchanted further. a +3 heavy trident (302 gold) a +0 dagger (26 gold) a +0 mace (39 gold) (0, 0, D:1) a +0 dagger (4, 10, D:1) a +0 club a kobold skeleton (5, 10, D:1) a frilled lizard skeleton (8, 22, D:1) a ball python skeleton (11, 17, D:1) a +0 dagger a goblin skeleton (12, 21, D:1) a rat skeleton (15, 9, D:1) a ball python skeleton (22, 5, D:1) a +0 dagger a stone (25, 31, D:1) a +3 ring mail (26, 33, D:1) a +0 short sword a kobold skeleton (27, 32, D:1) a rat skeleton (37, 24, D:1) a +0 hand axe (38, 21, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (1, -37, D:2) a +0 dagger (1, -35, D:2) a +0 mace (2, -34, D:2) a +0 flail (3, -34, D:2) a +0 flail a +0 ring mail a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (23, -32, D:2) a +0 leather armour (24, -45, D:2) a +0 short sword a kobold skeleton (34, -18, D:2) a bat corpse (skeletalised by now) (36, -59, D:2) a ball python corpse (skeletalised by now) (40, -10, D:2) a frilled lizard skeleton (41, 3, D:2) a frilled lizard corpse (skeletalised by now) (44, -37, D:2) a +0 ring mail (47, -45, D:2) a +0 mace (49, -5, D:2) a rat skeleton Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +9 hand axe of Okawaru {drain, rElec Int+5 Stlth+} (7770 gold) rElec: It insulates you from electricity. Int+5: It affects your intelligence (+5). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +5 ring mail of Xom's Reproof {rElec Will++ Dex-2} (5280 gold) rElec: It insulates you from electricity. Will++: It greatly increases your willpower. Dex-2: It affects your dexterity (-2). It cannot be enchanted further. the amulet "Laahib" {Spirit Rampage rF- Str+3} (3630 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF-: It makes you vulnerable to fire. Str+3: It affects your strength (+3). the ring "Tivot" {rElec rC+ rN+ Int-4 Dex+6} (5280 gold) [ring of dexterity] rElec: It insulates you from electricity. rC+: It protects you from cold. rN+: It protects you from negative energy. Int-4: It affects your intelligence (-4). Dex+6: It affects your dexterity (+6). the necromancy staff "Wiagguculot" {+Blink rF+ rN+ Necro} (4600 gold) [staff of necromancy] +Blink: It lets you blink. rF+: It protects you from fire. rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. the +1 robe "Errybbath" {Will+ Int+5 Archmagi} (4300 gold) Will+: It increases your willpower. Int+5: It affects your intelligence (+5). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. a +1 halberd of protection (1180 gold) the earth staff of Mypyil {rPois Int+3 Earth} (4250 gold) [staff of earth] rPois: It protects you from poison. Int+3: It affects your intelligence (+3). Earth: It increases the power of your Earth spells. the +1 dagger of Onwievol {protect, rF+ Int+3 Dex+2} (3190 gold) rF+: It protects you from fire. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the fire staff "Neifrysk" {rF+ Summ Fire} (3760 gold) [staff of fire] rF+: It protects you from fire. Summ: It increases the power of your Summonings spells. Fire: It increases the power of your Fire spells. the +1 leather armour of Ru's Whim {rPois Int+3 Dex+5} (3500 gold) rPois: It protects you from poison. Int+3: It affects your intelligence (+3). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the air staff of the Enchanting Gods {rElec rPois Int+3 Air} (4250 gold) [staff of air] rElec: It insulates you from electricity. rPois: It protects you from poison. Int+3: It affects your intelligence (+3). Air: It increases the power of your Air spells. the +9 spear "Bucw" {elec, Bane rCorr Dex+7} (7980 gold) Bane: It inflicts you with a random bane when you equip it. rCorr: It protects you from acid and corrosion. Dex+7: It affects your dexterity (+7). It cannot be enchanted further. the +0 leather armour of Wohae {*Silence rF+ Int+8 Dex-3} (2090 gold) *Silence: It may silence you when you take damage. rF+: It protects you from fire. Int+8: It affects your intelligence (+8). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. the serpent talisman of Patterns {*Silence rF++ Int-3 Stlth+} (4800 gold) [serpent talisman] *Silence: It may silence you when you take damage. rF++: It greatly protects you from fire. Int-3: It affects your intelligence (-3). Stlth+: It makes you more stealthy. the +2 robe "Muby" {Str+2} (2210 gold) Str+2: It affects your strength (+2). It cannot be enchanted further. the +1 ring mail of the Vanishing Brambles {*Corrode Fly rElec rPois} (2370 gold) *Corrode: It may corrode you when you take damage. Fly: It grants you flight. rElec: It insulates you from electricity. rPois: It protects you from poison. It cannot be enchanted further. the +0 robe "Mesmaq" {Str+3} (1420 gold) Str+3: It affects your strength (+3). It cannot be enchanted further. the wellspring talisman of Insurance {*Corrode rC+ Will+ Str+3} (4730 gold) [wellspring talisman] *Corrode: It may corrode you when you take damage. rC+: It protects you from cold. Will+: It increases your willpower. Str+3: It affects your strength (+3). the +5 ring mail of the True Pharaoh {rPois} (4020 gold) rPois: It protects you from poison. It cannot be enchanted further. (0, 0, D:3) a +0 mace (3, 9, D:3) an adder skeleton (5, 0, D:3) a goblin skeleton (13, 13, D:3) a rat skeleton (20, 9, D:3) a +0 short sword a +0 leather armour an orc skeleton (24, 12, D:3) a +0 spear a rat skeleton (25, 12, D:3) a +0 dagger a +0 ring mail (26, 13, D:3) a +0 short sword a +0 scale mail (27, 12, D:3) a +0 trident (34, -9, D:3) a bat skeleton (47, 6, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 trident (18, -12, D:4) a +0 robe (19, -6, D:4) a +0 club (23, 23, D:4) a +0 ring mail (25, -2, D:4) a hobgoblin skeleton (26, -18, D:4) a +0 great sword (30, 7, D:4) a quill talisman (36, 3, D:4) a +0 club a goblin skeleton (36, 24, D:4) a +0 dagger (41, -2, D:4) a +0 rapier Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (12, 26, D:5) a +0 mace (21, 39, D:5) a +0 club (29, -1, D:5) a +0 robe (42, 33, D:5) a howler monkey skeleton (43, -3, D:5) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (48, 10, D:5) a +0 flail (48, 13, D:5) a +0 robe (52, 17, D:5) a +0 club a gnoll skeleton (54, 19, D:5) a +0 flail a gnoll skeleton (56, 18, D:5) a +0 club (59, 17, D:5) a +0 halberd a gnoll skeleton Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe (0, 1, D:6) a +0 club a +0 ring mail (2, 4, D:6) a +0 hand axe an orc corpse (skeletalised by now) (3, 4, D:6) a +0 dagger a +0 leather armour (4, -22, D:6) a +0 flail (5, -38, D:6) a +0 orcbow (6, -38, D:6) a +0 quarterstaff (33, -33, D:6) a +0 orcbow (37, -21, D:6) a hound corpse (skeletalised by now) (37, -20, D:6) a +0 ring mail (52, 6, D:6) a +0 dagger (63, 14, D:6) a +0 war axe Level 7 of the Dungeon (0, 0, D:7) a hound skeleton (2, 0, D:7) a hound skeleton (4, 8, D:7) a +0 short sword an orc skeleton (5, -10, D:7) a +2 heavy war axe (6, 6, D:7) a +0 robe a +0 dagger a +0 robe a +0 dagger an orc skeleton an orc skeleton (12, 8, D:7) a +0 chain mail a +0 whip an orc skeleton (13, 9, D:7) a +0 robe (15, 11, D:7) a +0 dagger an orc skeleton (16, -1, D:7) a +0 short sword (17, 21, D:7) a +0 club (29, 15, D:7) a +0 shortbow (30, 11, D:7) a +0 hand axe (38, 10, D:7) a +0 robe a +0 dagger (39, 9, D:7) a +0 leather armour a +0 short sword an orc skeleton (39, 14, D:7) a +0 leather armour a +0 hand axe (41, 11, D:7) a +0 flail (48, 18, D:7) a +0 pair of boots (49, -17, D:7) a hound skeleton (49, -6, D:7) a +0 dagger an orc skeleton (50, -11, D:7) a bullfrog corpse (skeletalised by now) (52, 27, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe an orc corpse (6, 30, D:8) a black bear corpse (49, -7, D:8) a scroll of identify the Ecumenical Temple