target Level 1 of the Dungeon (0, 0, D:1) a +0 mace (6, 24, D:1) a +0 leather armour (7, 10, D:1) a rat corpse (skeletalised by now) (10, -4, D:1) a +0 dagger (11, -3, D:1) a frilled lizard corpse (skeletalised by now) (12, 8, D:1) a rat skeleton (13, 25, D:1) a bat corpse (skeletalised by now) (14, 23, D:1) a +1 whip of flaming (20, 45, D:1) a +0 great sword (22, 30, D:1) a +0 whip (27, 21, D:1) a rat corpse (skeletalised by now) (28, 18, D:1) a ball python corpse (skeletalised by now) (28, 26, D:1) a +0 robe (35, 11, D:1) a +0 leather armour (37, 9, D:1) a +0 scale mail (37, 50, D:1) a +0 club a goblin corpse (44, 30, D:1) a +0 club a hobgoblin skeleton (44, 44, D:1) a ball python corpse (50, 30, D:1) a +0 dagger 5 stones a kobold skeleton (50, 39, D:1) a +0 club a goblin skeleton (52, 38, D:1) a frilled lizard skeleton (57, 26, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a rat corpse (2, 9, D:2) 6 boomerangs (4, -1, D:2) a +0 club 4 stones a kobold corpse