target Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (0, 28, D:1) a +0 mace (3, 29, D:1) a +0 dagger a goblin skeleton (3, 35, D:1) a +0 spear (4, -10, D:1) a frilled lizard corpse (skeletalised by now) (7, 15, D:1) a +0 whip 4 stones a kobold skeleton (9, -5, D:1) a +0 whip a kobold corpse (skeletalised by now) (12, 12, D:1) a bat corpse (skeletalised by now) (12, 36, D:1) a +0 short sword a stone a kobold skeleton (16, 5, D:1) a +0 trident (17, 46, D:1) a +0 dagger a goblin corpse (skeletalised by now) (22, 39, D:1) a rat skeleton (24, 19, D:1) a frilled lizard skeleton (27, -4, D:1) a +0 dagger 3 stones a kobold skeleton (28, -8, D:1) a frilled lizard corpse (skeletalised by now) (28, 1, D:1) a ball python corpse (skeletalised by now) (45, 4, D:1) a frilled lizard skeleton (48, 24, D:1) a +0 dagger (50, 26, D:1) a +0 short sword a kobold corpse (skeletalised by now) (55, 19, D:1) a rat corpse (skeletalised by now) (56, 19, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 robe (11, -39, D:2) a dart slug corpse (19, -7, D:2) a rat corpse (skeletalised by now) (27, 11, D:2) a hobgoblin corpse (skeletalised by now) (39, -29, D:2) a ball python corpse (40, -6, D:2) a hobgoblin corpse (skeletalised by now) (44, -22, D:2) a bat corpse (52, 0, D:2) a +0 mace (54, -21, D:2) a +0 sling