Dungeon Crawl Stone Soup version 0.34.0-48-gc5ade0d5e9 (webtiles) character file. Game seed: 13443018519328336232 1295 target the Magician (level 8, -1/41 HPs) Began as a Deep Elf Air Elementalist on Mar 10, 2026. Was an Initiate of Ashenzari. Killed by an exploding water moccasin (27 damage) ... ignited by their inner flame ... on level 6 of the Dungeon on Mar 11, 2026. The game lasted 00:29:22 (9168 turns). target the Magician (Deep Elf Air Elementalist) Turns: 9168, Time: 00:29:23 Health: -1/41 AC: 4 Str: 4 XL: 8 Next: 30% Magic: 2/19 EV: 13 Int: 21 God: Ashenzari [......] Gold: 101 SH: 0 Dex: 15 Spells: 11/19 levels left rFire . . . (100%) f - +5 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe "Ensconced Together" {Fort, Self} (curse) rPois . (100%) (no helmet) rElec . (100%) h - +1 cloak {Stlth+} rCorr . (100%) (no gloves) SInv + (no boots) Will ..... d - amulet of chemistry Stlth ++++ b - +4 ring of slaying HPRegen 0.26/turn e - ring of see invisible MPRegen 0.32/turn %: no passive effects @: no status effects A: magic regeneration, weak 1, reckless a: Renounce Religion (0%), Shatter the Chains (0%) You were on level 6 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 101 gold pieces. Inventory: Hand Weapons c - a +0 dagger f - a +5 dagger of venom (weapon) Missiles g - 4 atropa-tipped darts Armour a - the cursed +0 robe "Ensconced Together" (worn) {Fort, Self} It cannot be enchanted further. It has a curse which improves the following skills: Fortitude: Armour and Shields. Introspection: Fighting and Spellcasting. h - a +1 cloak of stealth (worn) Jewellery b - a +4 ring of slaying (worn) d - an amulet of chemistry (worn) e - a ring of see invisible (worn) Wands p - a wand of polymorph (13) a - a wand of flame (35) Scrolls c - a scroll of fog {unknown} e - a scroll of identify {unknown} Potions g - a potion of magic f - a potion of moonshine d - a potion of berserk rage {unknown} w - 2 potions of heal wounds Baubles g - 2 flux baubles Skills: + Level 5.2 Dodging + Level 5.7 Stealth + Level 6.0(6.4) Spellcasting + Level 4.2 Conjurations + Level 2.6 Forgecraft + Level 2.6 Fire Magic + Level 5.5 Air Magic + Level 2.6 Earth Magic You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 100% 1d9 1% 1 b - Airstrike Air 15% 2d(3-19) 10% 4 c - Teleport Other Tloc 6% N/A 28% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 54% 3-6/arc 1% 2 Swiftness Air 30% N/A 3% 3 Stone Arrow Conj/Erth 42% 3d9 7% 3 Lesser Beckoning Tloc 12% N/A 14% 2 Maxwell's Portable Pile Tloc 6% (3-9)d3 28% 3 Freezing Cloud Conj/Ice/Air 10% 6-21 56% 5 Alistair's Intoxication Alch 6% N/A 95% 5 Hellfire Mortar Fire/Erth/Frge 8% 4d6 100% 7 Summon Hydra Summ 3% N/A 100% 7 Chain Lightning Conj/Air 13% 3d18 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Hepliaklqana Kikubaaqudgha Nemelex Xobeh Okawaru Ru Wu Jian Xom Shops: D:4 =( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You are weak. (Str -3) Your SH is halved, but you deal more damage with two-handed weapons. Message History The creatures around you are filled with an inner flame! The water moccasin bites you! Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (inner flame, 57% to hit) The zap misses the water moccasin. The water moccasin barely misses you. The water moccasin bites you. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (inner flame, 57% to hit) The zap hits the water moccasin. Flame seeps out of the water moccasin. The water moccasin is lightly wounded. The water moccasin is engulfed in blazing flames. Flame seeps out of the water moccasin. The water moccasin misses you. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (flame, moderately wounded, inner flame, 57% to hit) The zap hits the water moccasin. Flame seeps out of the water moccasin. The water moccasin is heavily wounded. The water moccasin is engulfed in blazing flames. Flame seeps out of the water moccasin. The water moccasin bites you. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (flame, severely wounded, inner flame, 57% to hit) The zap misses the water moccasin. The water moccasin is engulfed in blazing flames. Flame seeps out of the water moccasin. The water moccasin bites you. The water moccasin is engulfed in blazing flames. The water moccasin explodes! The fiery explosion engulfs you!! Ouch! That really hurt! You die... ... ##.###†..). ... ###..###†#### .. .........# # #.#####.#.####### # #..............)# # #........#......# # #.§§.....#......#### #.§§§....+......+..# ##§@§....#......##.# #..............##.# #..............'..# #..............#### #######........##.. #........##.# #........##.# #........##.# ###.#######.# There were no monsters in sight! Vanquished Creatures Edmund (D:4) A water moccasin (D:6) An ice beast (D:5) A sky beast (D:6) A black bear (D:4) A bullfrog (D:6) 2 scorpions 2 howler monkeys (D:5) 2 bombardier beetles (D:5) 5 hounds 3 jellies 2 orc priests (D:3) A clockroach (D:6) A drude (D:5) 3 iguanas An orc wizard (D:3) A gnoll (D:6) 3 adders 2 white imps (D:5) 6 dart slugs 4 ribbon worms 5 orcs 5 endoplasms 7 hobgoblins 4 jackals (D:1) 7 quokkas 3 ball pythons 2 bats 7 frilled lizards 9 goblins 11 kobolds 3 rats (D:2) 107 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | target the Deep Elf Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 325 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 1402 | D:2 | Identified the +1 dagger of Mixapp {flame, rF- rC+ Str+5} 1453 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/9 3122 | D:3 | Reached XP level 4. HP: 8/24 MP: 6/11 3133 | D:3 | Reached skill level 4 in Spellcasting 3140 | D:3 | Reached XP level 5. HP: 9/28 MP: 4/13 3325 | D:3 | Found a faded altar of an unknown god. 3817 | D:4 | Found Jevuz's Antique Weapon Boutique. 4105 | D:4 | Encountered a black bear 4156 | D:4 | Learned a level 4 spell: Airstrike 4348 | D:4 | Reached XP level 6. HP: 32/32 MP: 1/14 4418 | D:4 | Found Virev's Jewellery Shoppe. 4986 | D:4 | Encountered Edmund 5160 | D:4 | Found a statue of an orb of entropy. 5161 | D:4 | Found a staircase to the Ecumenical Temple. 5162 | D:4 | Found a statue of an orb of entropy. 5189 | Temple | Entered the Ecumenical Temple 5207 | Temple | Became a worshipper of Ashenzari the Shackled 5639 | D:3 | Gained mutation: Your attacks are a little less effective. | (Slay -3) [potion of mutation] 5639 | D:3 | Gained mutation: You sometimes pull newly seen creatures | towards you. [potion of mutation] 6015 | D:5 | Entered Level 5 of the Dungeon 6099 | D:5 | Lost mutation: Your attacks are a little less effective. | (Slay -3) [potion of mutation] 6099 | D:5 | Lost mutation: You sometimes pull newly seen creatures | towards you. [potion of mutation] 6099 | D:5 | Gained mutation: Your SH is halved, but you deal more | damage with two-handed weapons. [potion of mutation] 6099 | D:5 | Gained mutation: You are weak. (Str -3) [potion of | mutation] 6222 | D:5 | Reached skill level 5 in Spellcasting 6222 | D:5 | Reached skill level 1 in Forgecraft 6222 | D:5 | Reached skill level 1 in Fire Magic 6222 | D:5 | Reached skill level 1 in Earth Magic 6342 | D:5 | Reached XP level 7. HP: 36/36 MP: 11/16 6690 | D:5 | Reached skill level 5 in Stealth 6690 | D:5 | Reached skill level 5 in Air Magic 6806 | D:5 | Learned a level 3 spell: Teleport Other 7944 | D:4 | Killed Edmund 7945 | D:4 | Reached skill level 5 in Dodging 7945 | D:4 | Reached XP level 8. HP: 41/41 MP: 0/19 9161 | D:6 | Reached skill level 6 in Spellcasting 9168 | D:6 | Killed by an exploding water moccasin... ignited by their | inner flame Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_zigzag_paths, layout_basic D:2: layout_loops_ring, grunt_ministairs_11, st_stairs_5 D:3: layout_loops_ring, ebering_ecumenical_altar_mist D:4: layout_loops_corners, minmay_temple_entry_statues, serial_shops, shop, shop, uniq_edmund D:5: minmay_spotlight, layout_cave_pods D:6: layout_basic, minmay_joined_circles Temple: nicolae_temple_ecumenical_triangle Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 3 4 5 | 5.7 Dodging | 3 4 5 | 5.2 Conjurations | 2 3 4 | 4.2 Spellcasting | 4 5 6 | 6.0 Air Magic | 4 5 | 5.5 Forgecraft | 1 2 | 2.6 Fire Magic | 1 2 | 2.6 Earth Magic | 1 2 | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | 2 | || 2 Melee: Dagger | | 2 | || 2 Cast: Shock | 115 | 63 | 33 || 211 Airstrike | | 14 | 32 || 46 Invoke: Curse Item | | | 1 || 1 Drink: Magic | 1 | | || 1 Mutation | | 2 | || 2 Heal wounds | | 1 | || 1 Might | | 1 | || 1 Cancellation | | 1 | || 1 Moonshine | | 1 | || 1 Resistance | | 1 | || 1 Read: Immolation | | 1 | 1 || 2 Teleportation | | 1 | || 1 Fear | | 1 | || 1 Enchant weapon | | 1 | || 1 Revelation | | 1 | || 1 Brand weapon | | 1 | || 1 Vulnerability | | 1 | || 1 Amnesia | | 1 | || 1 Armour: Robe | 16 | 6 | 17 || 39 Dodge: Dodged | 17 | 4 | 14 || 35