Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 9136615963044381297 228 target the Magician (level 5, -2/28 HPs) Began as a Deep Elf Air Elementalist on Mar 28, 2026. Slain by a crocodile (4 damage) ... in a sewer. The game lasted 00:10:56 (1920 turns). target the Magician (Deep Elf Air Elementalist) Turns: 1920, Time: 00:10:57 Health: -2/28 AC: 6 Str: 5 XL: 5 Next: 71% Magic: 7/13 EV: 17 Int: 22 God: Gold: 106 SH: 0 Dex: 15 Spells: 9/12 levels left rFire . . . (100%) c - +0 dagger rCold + . . (50%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) d - +3 helmet "Docuaropt" {rC+} rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - +5 ring of evasion HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: very slow A: magic regeneration a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 106 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) d - the +3 helmet "Docuaropt" (worn) {rC+} (You found it on level 3 of the Dungeon) rC+: It protects you from cold. It cannot be enchanted further. Jewellery b - a +5 ring of evasion (worn) Scrolls c - 4 scrolls of identify {unknown} e - a scroll of enchant armour {unknown} h - a scroll of fog {unknown} j - a scroll of teleportation {unknown} l - a scroll of revelation {unknown} Potions g - a potion of magic d - a potion of curing {unknown} f - 2 potions of enlightenment {unknown} k - 2 potions of might {unknown} Skills: + Level 3.8 Dodging + Level 4.0 Stealth + Level 4.4 Spellcasting + Level 2.9 Conjurations + Level 4.3 Air Magic You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 80% 1d8 2% 1 b - Call Imp Summ 8% N/A 16% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 40% 3-5/arc 3% 2 Swiftness Air 24% N/A 5% 3 Ensorcelled Hibernation Hex/Ice 8% N/A 16% 2 Hailstorm Conj/Ice 11% 3d6 19% 3 Airstrike Air 12% 2d(2-18) 19% 4 Fulsome Fusillade Conj/Alch 5% (3-5)d6 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Vehumet Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile (heavily wounded, 64% to hit) The zap misses the crocodile. The crocodile bites you! The crocodile drags you backwards! Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile (heavily wounded, 64% to hit) The zap misses the crocodile. The crocodile barely misses you. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile (heavily wounded, 64% to hit) The zap hits the crocodile. The crocodile is heavily wounded. The crocodile closely misses you. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile (heavily wounded, 64% to hit) The zap hits the crocodile. The crocodile is severely wounded. The crocodile bites you. The crocodile drags you backwards! The crocodile attacks as it pursues you! The crocodile closely misses you. The crocodile misses you. The crocodile attacks as it pursues you! The crocodile bites you! * * * LOW HITPOINT WARNING * * * The crocodile drags you backwards! The crocodile bites you. * * * LOW HITPOINT WARNING * * * The crocodile drags you backwards! The crocodile attacks as it pursues you! The crocodile bites you. You die... ≈≈ #~#.~~~~~~†~~P~.~# ≈≈≈≈ #~#†#########..~#### ≈≈≈≈≈#~#.~.~...~~~...~~~~ ≈≈≈≈≈#~#†.).~~..~..~~#### ≈≈≈≈≈≈~.~..†~..~..~~~~.# ≈≈≈≈≈≈~.~~~..P~~~.~.~.~## ≈≈≈≈≈≈≈.~~....P~..~.~~~.# ≈≈≈≈≈≈≈.~~.~PP~P..~~.~~†## ≈≈≈≈≈≈≈≈.@~#~#~~~~...~~... ≈≈≈≈≈≈≈≈.l~#~#.~.PPPP~.~.. ≈≈≈≈≈≈≈≈≈≈≈#~#≈≈.~.P~P~.~. ≈≈≈≈≈≈≈≈≈≈#~#≈≈≈≈≈#P#~.~. ≈≈≈≈≈≈≈≈≈#~#≈≈≈≈≈#≈#≈≈≈. ≈≈≈≈≈≈≈≈≈#~#≈≈≈≈≈#≈#≈≈≈≈ ≈≈≈≈≈≈≈≈≈#~#≈≈≈≈≈#≈#≈≈≈≈ #≈≈≈≈≈≈≈≈#~#≈≈≈ #≈#≈≈≈≈ ###≈≈≈≈≈≈#~# #≈≈≈≈ You could see a crocodile. Vanquished Creatures A brain worm (Sewer) 2 clockroaches (D:3) 6 adders A river rat (Sewer) 4 dart slugs A ribbon worm (D:3) An orc (D:3) 4 hobgoblins 4 jackals 6 ball pythons 4 bats 4 endoplasms 3 frilled lizards 2 goblins 9 kobolds 4 rats 56 creatures vanquished. Vanquished Creatures (collateral kills) A jackal (D:1) 1 creature vanquished. Grand Total: 57 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | target the Deep Elf Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 185 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 226 | D:1 | Learned a level 2 spell: Call Imp 1163 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/9 1329 | D:2 | Encountered Terence 1384 | D:3 | Identified the +3 helmet "Docuaropt" {rC+} 1466 | D:3 | Found a radiant altar of Vehumet. 1607 | D:3 | Found a glowing drain. 1612 | D:3 | Reached XP level 4. HP: 24/24 MP: 7/11 1637 | Sewer | Entered a sewer 1703 | Sewer | Reached XP level 5. HP: 28/28 MP: 10/13 1900 | Sewer | Encountered a crocodile 1920 | Sewer | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_loops_ring, st_stairs_2 D:2: layout_loops_corners, minmay_3d_cube, uniq_terence D:3: minmay_evil_eye, layout_rooms, nicolae_overflow_sandstone_temple, portal_sewer_entry_f, minmay_joined_circles Sewer: sewer_co_scattered_pipes Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 4 | 4.0 Dodging | 3 | 3.8 Conjurations | 2 | 2.9 Air Magic | 4 | 4.3 Spellcasting | 4 | 4.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Shock | 93 | 48 || 141 Call Imp | 3 | 1 || 4 Armour: Robe | | 10 || 10 Dodge: Dodged | 15 | 15 || 30