target Level 1 of the Dungeon (0, 0, D:1) a hobgoblin skeleton (5, -27, D:1) a hobgoblin corpse (skeletalised by now) (15, 5, D:1) a +0 club (19, -33, D:1) a +0 robe (23, -19, D:1) a jackal skeleton (24, -12, D:1) a rat skeleton (26, 2, D:1) a +0 dagger 5 stones (30, -5, D:1) a +0 hand axe (35, -2, D:1) 3 poisoned darts (37, -26, D:1) a quokka skeleton (40, -28, D:1) a frilled lizard skeleton (43, -30, D:1) a +0 ring mail (45, -21, D:1) a frilled lizard skeleton (48, -1, D:1) a frilled lizard skeleton (49, 0, D:1) a ball python corpse (skeletalised by now) (59, -9, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a kobold skeleton (3, -16, D:2) a +0 club a goblin skeleton (5, -17, D:2) a hobgoblin skeleton (5, -13, D:2) a +0 dagger (5, 0, D:2) a +0 robe (6, -5, D:2) a +0 club (8, -6, D:2) a +0 ring mail (9, -8, D:2) a +0 dagger 3 stones a +0 club a kobold skeleton (10, 5, D:2) 3 large rocks (24, -10, D:2) 3 poisoned darts (26, 12, D:2) a hobgoblin skeleton (28, 6, D:2) a bat skeleton (30, -16, D:2) a hobgoblin corpse (skeletalised by now) (30, -12, D:2) a +0 club (30, 10, D:2) a +0 spear (36, 4, D:2) a +0 short sword (39, -16, D:2) a +0 mace (39, -14, D:2) a +0 robe Level 3 of the Dungeon [Shop] Kinil's Armour Boutique the +0 robe "Etzeqala" {*Slow rPois rC+++ Archmagi} (777 gold) *Slow: It may slow you when you take damage. rPois: It protects you from poison. rC+++: It renders you almost immune to cold. Archmagi: It increases the power of your magical spells. It cannot be enchanted further. a +0 scale mail (56 gold) a +2 leather armour of fire resistance (266 gold) a +1 plate armour of fire resistance (420 gold) the +3 hat of Pondering {Ponderous, Will+ MP+10 Int+5} (533 gold) Will+: It increases your willpower. MP+10: It affects your magic capacity (+10). Int+5: It affects your intelligence (+5). It cannot be enchanted further. a +0 ring mail of cold resistance (154 gold) a +3 plate armour (490 gold) a +0 buckler (63 gold) (3, 0, D:3) the +2 scale mail of the Jackalope {Int+6 Dex+2} Int+6: It affects your intelligence (+6). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (4, 31, D:3) a quokka skeleton (4, 37, D:3) a +0 dagger (17, 9, D:3) a +0 dagger (19, 5, D:3) a +0 short sword (20, 30, D:3) a gold piece (26, 25, D:3) a hobgoblin skeleton (26, 30, D:3) a +0 club (27, 40, D:3) a bat corpse (skeletalised by now) (32, 14, D:3) a +0 dagger (32, 38, D:3) a +0 whip (35, 3, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 6 boomerangs (5, -18, D:4) 8 gold pieces (8, -17, D:4) 8 gold pieces (10, 0, D:4) a +0 dagger (10, 4, D:4) 5 stones a +0 short sword a kobold corpse (skeletalised by now) (11, 3, D:4) a +0 club a goblin corpse (16, -3, D:4) a +0 whip