target Level 1 of the Dungeon (1, 16, D:1) a hobgoblin corpse (skeletalised by now) (4, 5, D:1) a +0 leather armour (7, 2, D:1) a +0 scale mail (16, 7, D:1) a goblin skeleton (18, 22, D:1) a +0 dagger (27, 22, D:1) a +0 short sword a ball python skeleton (27, 23, D:1) a +0 club (29, 1, D:1) a rat corpse (skeletalised by now) (29, 3, D:1) a +0 whip 2 boomerangs (30, 20, D:1) a bat skeleton (34, 29, D:1) a ball python corpse (skeletalised by now) (36, -1, D:1) a bat corpse (skeletalised by now) (37, 11, D:1) a frilled lizard corpse (skeletalised by now) (38, 20, D:1) a +0 club a goblin skeleton (41, 26, D:1) a ball python corpse (skeletalised by now) (42, 44, D:1) a +0 dagger (48, 9, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (48, 40, D:1) a jackal skeleton (52, 38, D:1) a +0 dagger (52, 40, D:1) a +0 club (59, 37, D:1) a +0 whip a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (2, -6, D:2) a +0 club (6, -9, D:2) a +0 dagger (9, 0, D:2) a +0 dagger (11, 25, D:2) a ball python corpse