Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 9545189793320791146 63 target the Gusty (level 3, -1/19 HPs) Began as a Deep Elf Air Elementalist on Apr 15, 2026. Slain by Terence ... wielding a +0 short sword (7 damage) ... on level 3 of the Dungeon. The game lasted 00:04:56 (2771 turns). target the Gusty (Deep Elf Air Elementalist) Turns: 2771, Time: 00:04:57 Health: -1/19 AC: 2 Str: 7 XL: 3 Next: 89% Magic: 3/10 EV: 12 Int: 19 God: Gold: 99 SH: 0 Dex: 15 Spells: 8/9 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ..... d - amulet of the acrobat Stlth ++ c - ring of resist corrosion HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: acrobat @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 99 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Missiles e - a throwing net Armour a - a +0 robe (worn) Jewellery c - a ring of resist corrosion (worn) d - an amulet of the acrobat (worn) Scrolls t - a scroll of teleportation c - a scroll of fear {unknown} h - a scroll of immolation {unknown} k - 2 scrolls of fog {unknown} m - a scroll of brand weapon {unknown} e - a scroll of vulnerability {unknown} Potions g - a potion of magic d - a potion of moonshine {unknown} f - a potion of ambrosia {unknown} j - a potion of might {unknown} b - 2 potions of brilliance Skills: + Level 3.2 Dodging + Level 3.1 Stealth + Level 3.7 Spellcasting + Level 2.0 Conjurations + Level 3.7 Air Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 56% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 28% 3-5/arc 6% 2 Swiftness Air 17% N/A 9% 3 Airstrike Air 8% 2d(2-18) 30% 4 Volatile Blastmotes Fire/Tloc 6% 2d10 38% 3 Forge Lightning Spire Air/Frge 10% 3d4 54% 4 Anguish Hex/Necr 1% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Qazlal Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Terence is heavily wounded. Terence closely misses you. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 short sword and wearing a +0 chain mail (heavily wounded, 79% to hit) The zap hits Terence. Terence is heavily wounded. Terence hits you with a +0 short sword. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 short sword and wearing a +0 chain mail (heavily wounded, 79% to hit) The zap hits Terence. Terence is heavily wounded. Terence hits you with a +0 short sword. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 short sword and wearing a +0 chain mail (heavily wounded, 79% to hit) Okay, then. You encounter a hobgoblin. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits Terence. Terence is severely wounded. The zap hits Terence but does no damage. Terence is severely wounded. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses Terence. x2; Terence hits you with a +0 short sword! You die... Terence says, "Win and live. Lose and die. It's the rule of life." #.# #...##.# #.....##.#).# #.# #.....#.# #...†.##.##.### ).# #.....#.# #.....##.##.÷.# ### . ##.#..#####..### g. #........#.÷##.[ ..# #..#.....#..#... .. #..##.#.##.[##.. #.#+#.....#.#÷.###.. #..@@..##.####.÷#### #......##... ##..##. ###.######### ##...# #.# ##### ... ##.# #.# #.# You could see Terence and a hobgoblin (asleep). Vanquished Creatures 3 adders A ribbon worm (D:2) A dart slug (D:1) 7 hobgoblins 5 ball pythons 4 bats 4 endoplasms 4 frilled lizards 4 goblins 3 kobolds 6 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | target the Deep Elf Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 194 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 1103 | D:2 | Found a stormy altar of Qazlal. 1244 | D:2 | Reached XP level 3. HP: 12/19 MP: 0/9 2182 | D:2 | Found a faded altar of an unknown god. 2703 | D:3 | Identified the +1 leather armour of the Shishi {rPois rC+ | Str-5} 2757 | D:3 | Encountered Terence 2771 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_handbag, layout_basic, st_stairs_2 D:2: layout_rooms, shapermc_ecumenical_altar_notcrosses, basic_altar D:3: layout_loops_cross, fiery_altar_vehumet, mainiacjoe_overflow_surrounded_room, wander_ebering_terrifying_dragon_lair, uniq_crazy_yiuf_cottage, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.1 Dodging | 3 | 3.2 Conjurations | 2 | 2.0 Spellcasting | | 3.7 Air Magic | | 3.7 Action || total ---------------------------++------- Attack: Normal || 4 Melee: Dagger || 4 Cast: Shock || 106 Read: Identify || 2 Armour: Robe || 13 Dodge: Dodged || 13