target Level 1 of the Dungeon (0, 0, D:1) a +0 whip (0, 8, D:1) a quokka corpse (skeletalised by now) (3, -3, D:1) a rat corpse (skeletalised by now) (4, 26, D:1) a frilled lizard corpse (skeletalised by now) (5, 6, D:1) a rat corpse (skeletalised by now) (6, -5, D:1) a bat corpse (skeletalised by now) (13, 28, D:1) a frilled lizard corpse (skeletalised by now) (16, 6, D:1) a hobgoblin corpse (skeletalised by now) (25, -5, D:1) a jackal corpse (skeletalised by now) (27, -6, D:1) a jackal corpse (skeletalised by now) (27, 0, D:1) a +0 club (29, 14, D:1) a ball python skeleton (38, 30, D:1) a +0 club (39, 3, D:1) a frilled lizard corpse (skeletalised by now) (48, 32, D:1) a +0 dagger (51, 13, D:1) a +0 dagger 5 stones a kobold skeleton (51, 17, D:1) a frilled lizard corpse (skeletalised by now) (51, 26, D:1) a +0 dagger (63, 27, D:1) a +0 ring mail (65, 13, D:1) a +0 hand axe (65, 17, D:1) a +0 whip Level 2 of the Dungeon (0, 6, D:2) a +0 ring mail (13, -2, D:2) an adder corpse (skeletalised by now) (13, 21, D:2) a +0 long sword (23, -5, D:2) a frilled lizard corpse (skeletalised by now) (27, 20, D:2) a +0 chain mail (27, 26, D:2) a +0 hand axe (31, -10, D:2) a frilled lizard corpse (skeletalised by now) (31, 6, D:2) a +0 dagger a +0 leather armour (33, -1, D:2) a +0 war axe (50, -6, D:2) a hobgoblin skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 quarterstaff (2, -5, D:3) a +0 robe (7, 42, D:3) a bat corpse (skeletalised by now) (22, 23, D:3) a +0 club a goblin corpse (skeletalised by now) (23, 25, D:3) a +0 dagger a +0 leather armour (50, -2, D:3) a quokka corpse (skeletalised by now) (53, 3, D:3) a rat corpse (skeletalised by now) (55, -4, D:3) a river rat corpse (skeletalised by now) a sewer (0, 0, Sewer) a ribbon worm corpse (1, 0, Sewer) a dart slug corpse