Dungeon Crawl Stone Soup version 0.35-a0-761-g8bf6446ad2 (webtiles) character file. Game seed: 15547470478063032437 116 target the Gusty (level 4, -3/24 HPs) Began as a Deep Elf Air Elementalist on July 28, 2026. Killed from afar by an orc wizard (7 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:07:44 (1725 turns). target the Gusty (Deep Elf Air Elementalist) Turns: 1725, Time: 00:07:45 Health: -3/24 AC: 2 Str: 5 XL: 4 Next: 70% Magic: 0/11 EV: 22 Int: 22 God: Gold: 162 SH: 0 Dex: 15 Spells: 2/10 levels left rFire . . . (100%) d - +0 dagger (speed) rCold . . . (100%) (no offhand) rNeg . . . (100%) f - +0 toga "Victory" {*Victory Clar} rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - +5 ring of evasion HPRegen 0.24/turn g - +5 ring of evasion MPRegen 0.24/turn %: clarity @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 162 gold pieces. Inventory: Hand Weapons d - a +0 dagger of speed (weapon) Missiles h - 2 atropa-tipped darts Armour a - a +0 robe c - a scarf of invisibility f - the +0 toga "Victory" (worn) {*Victory Clar} (You took it off a kobold on level 2 of the Dungeon) *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. Jewellery b - an amulet of guardian spirit e - a +5 ring of evasion (worn) g - a +5 ring of evasion (worn) Scrolls c - a scroll of teleportation {unknown} e - a scroll of immolation {unknown} h - a scroll of revelation {unknown} Potions g - 3 potions of magic d - a potion of ambrosia {unknown} f - 2 potions of heal wounds {unknown} Skills: + Level 3.4 Dodging - Level 3.0 Stealth + Level 3.9 Spellcasting + Level 2.3 Conjurations * Level 4.4 Air Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 76% 1d7 2% 1 b - Swiftness Air 23% N/A 5% 3 c - Airstrike Air 11% 2d(2-18) 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 38% 3-5/arc 4% 2 Slow Hex 16% N/A 12% 1 Soul Splinter Necr 16% N/A 12% 1 Grave Claw Necr 8% 2d7 17% 2 Hailstorm Conj/Ice 9% 3d6 22% 3 Confusing Touch Hex 4% N/A 34% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severely wounded, 77% to hit) The zap hits the orc wizard but does no damage. The orc wizard is severely wounded. The zap misses the orc priest. You encounter a kobold. It is wielding a +0 whip and quivering poisoned darts. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" (press Y on the ability menu to convert to Beogh) You encounter an adder. The orc wizard barely misses you. The invisible orc wizard barely misses you. The orc priest calls upon Beogh to heal the orc wizard. The orc wizard is healed somewhat. You climb upwards. There is a stone staircase leading down here. Okay, then. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (astonishingly dangerous; 21% risk of failure) Press: ? - help, Dir - move target Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderately wounded, empty space bonus: 6/8) The open air twists around violently and strikes the orc wizard!! You kill the orc wizard! The invisible orc wizard hits you. * * * LOW HITPOINT WARNING * * * Casting: Airstrike (astonishingly dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! You die... #........##.......... #........##.......... #........##.......### #.................# # #.................### #.................#.. #.................... ###.................... #.....@................ #......>............... #......)o.............. #.....................† #....................#. #####...........##..... #...........##..... #.................. #.................. You were aware of an invisible orc wizard. Vanquished Creatures An orc wizard (D:2) A gnoll (D:1) 5 adders (D:2) 2 dart slugs 2 ribbon worms (D:2) An orc (D:3) 3 endoplasms 4 hobgoblins 2 quokkas 4 ball pythons (D:1) 2 bats 5 goblins 3 kobolds 4 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | target the Deep Elf Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 130 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 594 | D:1 | Reached XP level 3. HP: 19/19 MP: 5/9 937 | D:2 | Got the +0 toga "Victory" {*Victory Clar} 1065 | D:2 | Reached skill level 4 in Air Magic 1166 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/11 1170 | D:2 | Learned a level 3 spell: Swiftness 1175 | D:2 | Learned a level 4 spell: Airstrike 1388 | D:2 | Found a faded altar of an unknown god. 1725 | D:2 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_loops_ring D:2: layout_basic, ebering_ecumenical_altar_rust D:3: layout_basic, minmay_statues_item Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.4 Air Magic | 4 | 4.4 Conjurations | 2 | 2.3 Spellcasting | | 3.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Shock | 84 | 21 || 105 Airstrike | | 2 || 2 Armour: Robe | | 3 || 3 Dodge: Dodged | 4 | 2 || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1724 | 1724 | 0 | 220 | 1118 | 3 | 574.7 | Dungeon | 1724 | 1724 | 0 | 220 | 1118 | 3 | 574.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 993 daAuts D:1: 722 daAuts D:3: 8 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+