target Level 1 of the Dungeon (0, 0, D:1) a +0 whip (4, -16, D:1) a jackal skeleton (4, 1, D:1) a ball python corpse (skeletalised by now) (6, -16, D:1) a jackal skeleton (15, -13, D:1) a +0 ring mail (16, -29, D:1) a stone a kobold corpse (skeletalised by now) (22, -22, D:1) a +0 dagger a goblin corpse (skeletalised by now) (25, -14, D:1) the eel talisman of Poor Excuses {Harm rPois Int-4} [eel talisman] Harm: It increases damage dealt and taken. rPois: It protects you from poison. Int-4: It affects your intelligence (-4). (27, -27, D:1) a jackal skeleton (34, -30, D:1) a frilled lizard skeleton (46, -24, D:1) a +0 robe (47, -5, D:1) a +0 plate armour (49, -15, D:1) a parchment of Airstrike (51, -19, D:1) a +0 club (51, -18, D:1) a +0 whip a bat skeleton a kobold skeleton (51, -4, D:1) a +0 short sword a stone a kobold corpse (53, -31, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 8 gold pieces (1, -1, D:2) a +0 short sword an orc corpse (1, 0, D:2) a +3 sling (still there?) a +0 dagger (still there?) a goblin corpse (still there?) (10, -3, D:2) a +0 club (23, -10, D:2) a bat corpse