target Level 1 of the Dungeon (4, -33, D:1) a +0 dagger (11, -43, D:1) a parchment of Swiftness (11, -13, D:1) a +0 sling (13, -22, D:1) a +0 leather armour (24, -43, D:1) a +0 scale mail (33, 5, D:1) a +0 robe (34, -4, D:1) a +0 hand axe (36, 3, D:1) a +0 whip (42, -28, D:1) a rat skeleton (43, -38, D:1) a +0 mace (44, -33, D:1) a jackal corpse (skeletalised by now) (44, -32, D:1) a jackal corpse (skeletalised by now) (44, 3, D:1) a quokka skeleton (45, -2, D:1) a +0 dagger (45, 9, D:1) a +0 spear (52, -2, D:1) a goblin skeleton (55, -5, D:1) a jackal skeleton (56, -6, D:1) a hobgoblin skeleton a jackal skeleton a bat skeleton Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (21, 22, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 flail a gnoll corpse (1, 1, D:3) a +0 flail a +0 spear a gnoll corpse (5, 24, D:3) a potion of heal wounds (10, 3, D:3) a +0 dagger a kobold corpse