Dungeon Crawl Stone Soup version 0.35-a0-969-g6c44df46c3 (webtiles) character file. Game seed: 6876847047223841986 4 target the Gusty (level 1, 10/10 HPs) Began as a Deep Elf Air Elementalist on Aug 29, 2026. Quit the game on level 1 of the Dungeon on Sept 1, 2026. The game lasted 00:00:35 (82 turns). target the Gusty (Deep Elf Air Elementalist) Turns: 82, Time: 00:00:36 Health: 10/10 AC: 2 Str: 5 XL: 1 Next: 50% Magic: 6/6 EV: 11 Int: 19 God: Gold: 22 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Armour a - a +0 robe (worn) Skills: + Level 2.5 Dodging + Level 2.5 Stealth + Level 3.1 Spellcasting + Level 1.2 Conjurations + Level 3.3 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 44% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 22% 3-4/arc 9% 2 Swiftness Air 15% N/A 12% 3 Airstrike Air 7% 2d(2-18) 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The zap hits the rat. You kill the rat! You encounter an endoplasm. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an endoplasm (asleep, 100% to hit) The zap hits the endoplasm. The endoplasm is moderately wounded. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an endoplasm (moderately wounded, 98% to hit) You miscast Shock. Nothing appears to happen. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an endoplasm (moderately wounded, 98% to hit) The zap hits the endoplasm. The endoplasm is severely wounded. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an endoplasm (severely wounded, 98% to hit) The zap hits the endoplasm. You kill the endoplasm! Your magical contamination has completely faded away. You encounter a frilled lizard. Found a rimehorn talisman. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a frilled lizard (asleep, 100% to hit) The zap hits the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard hisses angrily. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a frilled lizard (heavily wounded, 66% to hit) The zap hits the frilled lizard. You kill the frilled lizard! Welcome back, target the Deep Elf Air Elementalist. Press ? for a list of commands and other information. Magic courses through your body. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #...... #...... ...... ## #.... # # .######%... .#.# #####........... ... ..##... ......†.###.# ...#.# #.# ###@...# ##...#..#.# #....### .###.##.#.#####...####. .###.##.#.##.#......... .##.....#.......#####.. ###...#.#.#.......... #...#.#..##........ #...#.#............. #...#....#.........# There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) A frilled lizard (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | target the Deep Elf Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 13 | D:1 | Upgraded the game from 0.35-a0-895-geb6f693df5 to | 0.35-a0-969-g6c44df46c3 82 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_basic Action || total ---------------------------++------- Cast: Shock || 9 Drink: Magic || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 82 | 82 | 0 | 0 | 65 | 1 | 82.0 | Dungeon | 82 | 82 | 0 | 0 | 65 | 1 | 82.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 82 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+