tat Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (5, 13, D:1) a +0 kite shield (8, 2, D:1) 2 boomerangs (9, -17, D:1) a +0 scale mail (11, -34, D:1) a +0 ring mail (14, 11, D:1) a bat corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (22, -25, D:1) 5 stones (24, -14, D:1) a +0 dagger a goblin corpse (skeletalised by now) (31, -2, D:1) a +0 hand axe (33, -12, D:1) 3 stones (35, -25, D:1) a +0 dagger a goblin corpse (skeletalised by now) (37, -34, D:1) a +0 whip Level 2 of the Dungeon (6, 13, D:2) a frilled lizard skeleton (7, 25, D:2) a hobgoblin skeleton (8, 16, D:2) a +0 dagger a hobgoblin skeleton a kobold skeleton (8, 17, D:2) a +0 dagger (8, 21, D:2) a hobgoblin skeleton (20, 7, D:2) an adder skeleton (24, 35, D:2) a bat skeleton (25, 38, D:2) a +0 dagger a goblin skeleton (41, 6, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (skeletalised by now) (2, 2, D:3) a +0 robe (5, -17, D:3) a +0 trident (10, 4, D:3) a +0 long sword (12, 1, D:3) a bat skeleton (24, 11, D:3) a +0 dagger (25, -7, D:3) a +0 hand axe a +0 trident an orc skeleton (26, -7, D:3) a +0 club an orc skeleton (34, -20, D:3) a +1 mace of protection a +0 ring mail the human corpse of Terence (skeletalised by now) (35, 10, D:3) a bat skeleton (36, -15, D:3) a +0 short sword (37, -1, D:3) a +0 club a goblin skeleton (39, 17, D:3) 8 stones (48, -7, D:3) an adder skeleton (50, -5, D:3) 2 stones a +0 short sword (51, 0, D:3) a +0 helmet (52, -13, D:3) 6 stones Level 4 of the Dungeon (4, 4, D:4) the +9 war axe "Zeonewn" {freeze, rF- Will- Int+2 Dex+7} rF-: It makes you vulnerable to fire. Will-: It decreases your willpower. Int+2: It affects your intelligence (+2). Dex+7: It affects your dexterity (+7). (unseen)