tat Level 1 of the Dungeon (0, 0, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (8, 19, D:1) a rat skeleton (12, 17, D:1) a ball python skeleton (16, 27, D:1) a +0 ring mail (22, 5, D:1) a +0 whip (22, 35, D:1) a hobgoblin skeleton (22, 37, D:1) a +0 hand axe (23, 37, D:1) a +0 dagger (25, 36, D:1) a +0 dagger (26, 17, D:1) a +0 club (34, 30, D:1) a +0 robe (36, 36, D:1) a frilled lizard corpse (skeletalised by now) (42, 37, D:1) a parchment of Swiftness (45, 12, D:1) a bat skeleton (47, 10, D:1) a +0 dagger a hobgoblin skeleton a goblin skeleton Level 2 of the Dungeon (7, 17, D:2) a book of Callings (9, 15, D:2) a +0 plate armour (10, 2, D:2) a +0 dagger 5 stones (10, 18, D:2) a +0 ring mail (10, 19, D:2) a +0 dagger (11, 19, D:2) a +0 club a goblin corpse (12, 2, D:2) a +0 club a goblin corpse (15, -3, D:2) a +0 war axe (18, -3, D:2) a +0 spear (20, 34, D:2) a ball python skeleton (20, 35, D:2) a bat skeleton (20, 36, D:2) a rat skeleton (21, 29, D:2) a +0 dagger a goblin corpse (28, 27, D:2) a bat corpse (29, 35, D:2) a +0 club (32, 35, D:2) a +1 trident of venom (unseen) (39, 2, D:2) a +0 club a goblin corpse